City of Heroes: Rebirth Forums
City of Heroes: Rebirth => Archetypes => Blaster => Topic started by: Kismet on October 07, 2021, 06:30:39 PM
After digging through the patch notes, I can find no mention of the wonderful change that's been made to the +to hit portion of Tactics for Blasters.
The number has been raised from the Live 7% that the other DPS classes get to 10% for Blasters!
Now, any Blaster with a snipe can get take Tactics, triple slot it, add 8 enhancement boosters spread among the 3 IOs, add the Kismet Global, and you have permanent insta-snipe.
An issue with that configuration are that the yellow circle indicating insta-snipe status will not appear (for some reason that is coded to only appear when you either meet or exceed 97.50% total to hit), but even with barely 97% you can fast snipe. (Note: it does occur to me that I went slightly over 97%, so I'm not actually certain you'll get instasnipe at 97% even).
Since at end game there are a great many to-hit debuffs, I keep a window open monitoring my current to-hit to avoid starting slow snipes because I didn't realize I'd been debuffed.
Just wanted to pass on the good news to anyone else who hadn't noticed the buff.
Snipe away! :)
I guess that's probably this:
"Blaster now have their 2400 stat improvements to Blaster's Max HP and ToHit"
Although that feels like a pretty opaque patch note.
Guess I need to redo the build for my Fire/Martial Blaster.
Hmm... Fire Martial would make a great character name.
QuoteI guess that's probably this:
"Blaster now have their 2400 stat improvements to Blaster's Max HP and ToHit"
Ah-ha! I think you're right about that one, Draggynn. While it does mention ToHit, the 2400 stat improvements is gibberish to me. Thank you :)