# **Rob Oto SM - Villain Corruptor**
### *Build plan made with Mids' Reborn v3.7.4 rev. 8*
----
- **Primary powerset: Beam Rifle**
- **Secondary powerset: Force Field**
- **Pool powerset (#1): Gadgetry**
- **Pool powerset (#2): Speed**
- **Pool powerset (#3): Concealment**
- **Pool powerset (#4): Leadership**
- **Ancillary powerset: Mu Mastery**
----
# **Powers taken:**
**Level 1: Charged Shot**
- A: Imperial Might: Knockback/Accuracy
- 3: Imperial Might: Knockback/Endurance
- 3: Imperial Might: Knockback/Recharge
- 5: Imperial Might: Recharge/Endurance
- 5: Imperial Might: Knockback/Accuracy/Endurance
- 7: Imperial Might: Recharge/Chance for Knockdown/Knockback to Knockdown
**Level 1: Personal Force Field**
- A: Invention: Defense Buff
- 27: Invention: Recharge Reduction
- 27: Invention: Recharge Reduction
- 50: Invention: Recharge Reduction
**Level 2: Deflection Shield**
- A: Invention: Defense Buff
- 21: Invention: Defense Buff
- 21: Invention: Defense Buff
**Level 4: Jetpack**
- A: Synapse's Agility: Run Speed, Jump, Flight Speed, Range
- 40: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge
- 40: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge/Endurance
- 40: Synapse's Agility: Recharge/Endurance
- 43: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Endurance
- 45: Synapse's Agility: Endurance Drain Resistance (20%)
**Level 6: Disintegrate**
- A: Nucleolus Exposure
- 7: Nucleolus Exposure
- 9: Devastation: Damage/Endurance
- 11: Invention: Endurance Reduction
- 11: Gladiator's Javelin: Chance of Damage(Toxic)
- 13: Entropic Chaos: Chance of Heal Self
**Level 8: Hasten**
- A: Invention: Recharge Reduction
- 9: Invention: Recharge Reduction
- 48: Invention: Recharge Reduction
**Level 10: Insulation Shield**
- A: Invention: Defense Buff
- 19: Invention: Defense Buff
- 19: Invention: Defense Buff
**Level 12: Lancer Shot**
- A: Nucleolus Exposure
- 13: Nucleolus Exposure
- 15: Apocalypse: Damage/Endurance
- 15: Invention: Endurance Reduction
- 17: Apocalypse: Chance of Damage(Negative)
- 17: Gladiator's Javelin: Chance of Damage(Toxic)
**Level 14: Aim**
- A: Invention: Recharge Reduction
**Level 16: Barrier Field**
- A: Invention: Healing
- 29: Invention: Healing
- 29: Invention: Healing
- 48: Invention: Recharge Reduction
- 50: Invention: Recharge Reduction
- 50: Invention: Recharge Reduction
**Level 18: Penetrating Ray**
- A: Centriole Exposure
- 36: Centriole Exposure
- 37: Nucleolus Exposure
- 37: Invention: Endurance Reduction
- 37: Sting of the Manticore: Chance of Damage(Toxic)
- 39: Gladiator's Javelin: Chance of Damage(Toxic)
**Level 20: Dispersion Bubble**
- A: Cytoskeleton Exposure
- 39: Cytoskeleton Exposure
- 39: Cytoskeleton Exposure
**Level 22: Stealth**
- A: Cytoskeleton Exposure
- 23: Cytoskeleton Exposure
- 23: Cytoskeleton Exposure
**Level 24: Maneuvers**
- A: Cytoskeleton Exposure
- 25: Cytoskeleton Exposure
- 25: Cytoskeleton Exposure
**Level 26: Piercing Beam**
- A: Nucleolus Exposure
- 31: Nucleolus Exposure
- 31: Ragnarok: Damage/Endurance
- 34: Invention: Endurance Reduction
- 36: Annihilation: Chance for Res Debuff
- 36: Positron's Blast: Chance of Damage(Energy)
**Level 28: Containment Shell**
- A: Forced Indoctrination: Control Duration/Damage
- 45: Forced Indoctrination: Accuracy/Control Duration/Damage
- 45: Forced Indoctrination: Control Duration/Damage/Recharge
- 46: Forced Indoctrination: Accuracy/Recharge/Endurance
- 46: Forced Indoctrination: Accuracy/Control Duration/Damage/Recharge
- 46: Forced Indoctrination: Chance of Damage(Psionic)
**Level 30: Tactics**
- A: Cytoskeleton Exposure
- 31: Cytoskeleton Exposure
- 48: Cytoskeleton Exposure
**Level 32: Overcharge**
- A: Nucleolus Exposure
- 33: Nucleolus Exposure
- 33: Ragnarok: Damage/Recharge
- 33: Invention: Endurance Reduction
- 34: Positron's Blast: Chance of Damage(Energy)
- 34: Superior Witchcraft: Chance for Res Debuff
**Level 35: Victory Rush**
- A: Invention: Endurance Modification
**Level 38: Assault**
- A: Invention: Endurance Reduction
**Level 41: Charged Armor**
- A: Liberty's Belt: Resistance/Endurance
- 42: Liberty's Belt: Resistance/Recharge
- 42: Liberty's Belt: Endurance/Recharge
- 42: Liberty's Belt: Resistance/Endurance/Recharge
- 43: Liberty's Belt: Resistance
- 43: Liberty's Belt: Resistance/Global Damage Bonus
**Level 44: Conserve Power**
- A: Invention: Recharge Reduction
**Level 47: Grant Invisibility**
- A: Invention: Endurance Reduction
**Level 49: Phase Shift**
- A: Invention: Recharge Reduction
----
# **Inherents:**
**Level 1: Scourge**
**Level 1: Brawl**
- (Empty)
**Level 1: Sprint**
- A: Microfilament Exposure
**Level 2: Rest**
- A: Inexhaustibility: Inexhaustibility: Out of Combat +Hit Points/Endurance
**Level 2: Swift**
- A: Invention: Run Speed
**Level 2: Hurdle**
- A: Invention: Jumping
**Level 2: Health**
- A: Invention: Healing
- 8: Invention: Healing
- 16: Panacea: +Hit Points/Endurance
**Level 2: Stamina**
- A: Invention: Endurance Modification
- 12: Invention: Endurance Modification
- 22: Performance Shifter: Chance for +End
**Level 1: Disintegrating**
**Level 4: Turbo Boost**
### *Build plan made with Mids' Reborn v3.7.4 rev. 8*
----
- **Primary powerset: Beam Rifle**
- **Secondary powerset: Force Field**
- **Pool powerset (#1): Gadgetry**
- **Pool powerset (#2): Speed**
- **Pool powerset (#3): Concealment**
- **Pool powerset (#4): Leadership**
- **Ancillary powerset: Mu Mastery**
----
# **Powers taken:**
**Level 1: Charged Shot**
- A: Imperial Might: Knockback/Accuracy
- 3: Imperial Might: Knockback/Endurance
- 3: Imperial Might: Knockback/Recharge
- 5: Imperial Might: Recharge/Endurance
- 5: Imperial Might: Knockback/Accuracy/Endurance
- 7: Imperial Might: Recharge/Chance for Knockdown/Knockback to Knockdown
**Level 1: Personal Force Field**
- A: Invention: Defense Buff
- 27: Invention: Recharge Reduction
- 27: Invention: Recharge Reduction
- 50: Invention: Recharge Reduction
**Level 2: Deflection Shield**
- A: Invention: Defense Buff
- 21: Invention: Defense Buff
- 21: Invention: Defense Buff
**Level 4: Jetpack**
- A: Synapse's Agility: Run Speed, Jump, Flight Speed, Range
- 40: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge
- 40: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge/Endurance
- 40: Synapse's Agility: Recharge/Endurance
- 43: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Endurance
- 45: Synapse's Agility: Endurance Drain Resistance (20%)
**Level 6: Disintegrate**
- A: Nucleolus Exposure
- 7: Nucleolus Exposure
- 9: Devastation: Damage/Endurance
- 11: Invention: Endurance Reduction
- 11: Gladiator's Javelin: Chance of Damage(Toxic)
- 13: Entropic Chaos: Chance of Heal Self
**Level 8: Hasten**
- A: Invention: Recharge Reduction
- 9: Invention: Recharge Reduction
- 48: Invention: Recharge Reduction
**Level 10: Insulation Shield**
- A: Invention: Defense Buff
- 19: Invention: Defense Buff
- 19: Invention: Defense Buff
**Level 12: Lancer Shot**
- A: Nucleolus Exposure
- 13: Nucleolus Exposure
- 15: Apocalypse: Damage/Endurance
- 15: Invention: Endurance Reduction
- 17: Apocalypse: Chance of Damage(Negative)
- 17: Gladiator's Javelin: Chance of Damage(Toxic)
**Level 14: Aim**
- A: Invention: Recharge Reduction
**Level 16: Barrier Field**
- A: Invention: Healing
- 29: Invention: Healing
- 29: Invention: Healing
- 48: Invention: Recharge Reduction
- 50: Invention: Recharge Reduction
- 50: Invention: Recharge Reduction
**Level 18: Penetrating Ray**
- A: Centriole Exposure
- 36: Centriole Exposure
- 37: Nucleolus Exposure
- 37: Invention: Endurance Reduction
- 37: Sting of the Manticore: Chance of Damage(Toxic)
- 39: Gladiator's Javelin: Chance of Damage(Toxic)
**Level 20: Dispersion Bubble**
- A: Cytoskeleton Exposure
- 39: Cytoskeleton Exposure
- 39: Cytoskeleton Exposure
**Level 22: Stealth**
- A: Cytoskeleton Exposure
- 23: Cytoskeleton Exposure
- 23: Cytoskeleton Exposure
**Level 24: Maneuvers**
- A: Cytoskeleton Exposure
- 25: Cytoskeleton Exposure
- 25: Cytoskeleton Exposure
**Level 26: Piercing Beam**
- A: Nucleolus Exposure
- 31: Nucleolus Exposure
- 31: Ragnarok: Damage/Endurance
- 34: Invention: Endurance Reduction
- 36: Annihilation: Chance for Res Debuff
- 36: Positron's Blast: Chance of Damage(Energy)
**Level 28: Containment Shell**
- A: Forced Indoctrination: Control Duration/Damage
- 45: Forced Indoctrination: Accuracy/Control Duration/Damage
- 45: Forced Indoctrination: Control Duration/Damage/Recharge
- 46: Forced Indoctrination: Accuracy/Recharge/Endurance
- 46: Forced Indoctrination: Accuracy/Control Duration/Damage/Recharge
- 46: Forced Indoctrination: Chance of Damage(Psionic)
**Level 30: Tactics**
- A: Cytoskeleton Exposure
- 31: Cytoskeleton Exposure
- 48: Cytoskeleton Exposure
**Level 32: Overcharge**
- A: Nucleolus Exposure
- 33: Nucleolus Exposure
- 33: Ragnarok: Damage/Recharge
- 33: Invention: Endurance Reduction
- 34: Positron's Blast: Chance of Damage(Energy)
- 34: Superior Witchcraft: Chance for Res Debuff
**Level 35: Victory Rush**
- A: Invention: Endurance Modification
**Level 38: Assault**
- A: Invention: Endurance Reduction
**Level 41: Charged Armor**
- A: Liberty's Belt: Resistance/Endurance
- 42: Liberty's Belt: Resistance/Recharge
- 42: Liberty's Belt: Endurance/Recharge
- 42: Liberty's Belt: Resistance/Endurance/Recharge
- 43: Liberty's Belt: Resistance
- 43: Liberty's Belt: Resistance/Global Damage Bonus
**Level 44: Conserve Power**
- A: Invention: Recharge Reduction
**Level 47: Grant Invisibility**
- A: Invention: Endurance Reduction
**Level 49: Phase Shift**
- A: Invention: Recharge Reduction
----
# **Inherents:**
**Level 1: Scourge**
**Level 1: Brawl**
- (Empty)
**Level 1: Sprint**
- A: Microfilament Exposure
**Level 2: Rest**
- A: Inexhaustibility: Inexhaustibility: Out of Combat +Hit Points/Endurance
**Level 2: Swift**
- A: Invention: Run Speed
**Level 2: Hurdle**
- A: Invention: Jumping
**Level 2: Health**
- A: Invention: Healing
- 8: Invention: Healing
- 16: Panacea: +Hit Points/Endurance
**Level 2: Stamina**
- A: Invention: Endurance Modification
- 12: Invention: Endurance Modification
- 22: Performance Shifter: Chance for +End
**Level 1: Disintegrating**
**Level 4: Turbo Boost**