Heya Kismet,
First off, thanks for the feedback. Even if I don't follow it all (because I am a stubborn SOB), it's always good to have food for thought.
I don't dispute in the slightest that Blasters have a strong melee component, and I've always used that, hell I love it (going back to the earliest days of Live, I remember Havoc Punching toward glory and having a friend ask, "How long have you thought you are a Scrapper?"). But I simply don't feel the need to run at max difficulty all the time (I hate fighting at +4, it feels too much like work!). I just kind of "find my level, and that's where I'll do my solo stuff. Teams, I'll adjust as needed, if that requires me to dart in and out, and not just live at point blank range, that's always been a plan with which I've been comfortable.
Trying Ageless Destiny will be an experimental move for me. I'm going to see if I can get by with just Inner Will to deal with mez (no it's not Perma, but if it's "enough", that's all I need). And hey if it doesn't work out as well as I want, I can pivot to Clarion later.
The RR +Per piece is pure necessity. I've found that with all the -Per that Night Widows and Tarantula Mistresses can throw around, yellow insps aren't enough to keep up. And I know if I could get Tactics cooking, that would be a win on a couple of fronts for that, but I have a tough time kicking powers off the life raft. So the RR piece is my least-worst option.
Acrobatics not having the LOTG piece is just a Mids miss on my part. I'll change that later.
Kismet, again, if I could find room to throw in Tactics, that would be the second bird that stone takes care of. I get it, but so far I don't have room to fit it yet.
In Reaction Time, honestly this is the first time I'm ever slotting +EndMod into a Sustain power. often just slot for Heal/Absorb and the power's base Recovery is enough to carry me. I'd been thinking of dropping the EndMod slot altogether. DW pieces are there just because they're cheaper than Preventive, I'll probably upgrade later.
I don't often plan around purple sets (they're usually a bit over my budget), which is why Ragnarok wasn't part of my initial setup. But I might try getting a hold of that later (right now I'm in the process of getting a set of Unbreakable Constraint for Shocking Bolt).
I'm not really in love with the Dervish set, but Obliteration gives me pause in certain context because of its low EndRdx component. I'll take another look, and reassess my options.
Again, thanks for the feedback. Even if I don't follow it all right away, it gives me "stress points" I know I should be watching on the build. Much appreciated.
Later on,
Generator
First off, thanks for the feedback. Even if I don't follow it all (because I am a stubborn SOB), it's always good to have food for thought.
I don't dispute in the slightest that Blasters have a strong melee component, and I've always used that, hell I love it (going back to the earliest days of Live, I remember Havoc Punching toward glory and having a friend ask, "How long have you thought you are a Scrapper?"). But I simply don't feel the need to run at max difficulty all the time (I hate fighting at +4, it feels too much like work!). I just kind of "find my level, and that's where I'll do my solo stuff. Teams, I'll adjust as needed, if that requires me to dart in and out, and not just live at point blank range, that's always been a plan with which I've been comfortable.
Trying Ageless Destiny will be an experimental move for me. I'm going to see if I can get by with just Inner Will to deal with mez (no it's not Perma, but if it's "enough", that's all I need). And hey if it doesn't work out as well as I want, I can pivot to Clarion later.
The RR +Per piece is pure necessity. I've found that with all the -Per that Night Widows and Tarantula Mistresses can throw around, yellow insps aren't enough to keep up. And I know if I could get Tactics cooking, that would be a win on a couple of fronts for that, but I have a tough time kicking powers off the life raft. So the RR piece is my least-worst option.
Acrobatics not having the LOTG piece is just a Mids miss on my part. I'll change that later.
Kismet, again, if I could find room to throw in Tactics, that would be the second bird that stone takes care of. I get it, but so far I don't have room to fit it yet.
In Reaction Time, honestly this is the first time I'm ever slotting +EndMod into a Sustain power. often just slot for Heal/Absorb and the power's base Recovery is enough to carry me. I'd been thinking of dropping the EndMod slot altogether. DW pieces are there just because they're cheaper than Preventive, I'll probably upgrade later.
I don't often plan around purple sets (they're usually a bit over my budget), which is why Ragnarok wasn't part of my initial setup. But I might try getting a hold of that later (right now I'm in the process of getting a set of Unbreakable Constraint for Shocking Bolt).
I'm not really in love with the Dervish set, but Obliteration gives me pause in certain context because of its low EndRdx component. I'll take another look, and reassess my options.
Again, thanks for the feedback. Even if I don't follow it all right away, it gives me "stress points" I know I should be watching on the build. Much appreciated.
Later on,
Generator