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#51
Last post by Joshex - Apr 04, 2025, 04:49 PM
so, last night I couldn't sleep. or at least I thought I couldn't, but must have dozed off long enough to sleep.
I remember there was a dream, it was kinda long, but I only remember it was just me in one place doing a long list of chores/tasks/work of different types. in fact I can't honestly say it was me doing it, it was more just instinct, like I was not really mentally present but on auto-drive. I was kinda aware of doing the work, but also kinda not aware.
my brain shocked me awake with the same thing it had been doing all night, presenting a question I had answered already but my subconcious either didn't like the answer or couldn't understand it or didn't try. kinda a "what are you doing sleeping? I want an answer to this!!".
anyways, as I woke up I was inbetween dream and reality for a few seconds. I was pretty worn out from the load of work I did yesterday and lack of sufficient sleep, so I was going to just glance over the dream+reality state without noticing. but then I was forced to take notice because a dream character started shouting "Hey!!, Hey!!! Thankyou!" and as I took notice I realized it was like I was flying away from whoever it was as if I was being dragged by some force like magnetism back to my body. when I touched my body the dream+reality state ceased abruptly and I was fully awake with my subconscious nagging me.
there have been some other occurrences of dream+reality instances of late, I was going to write a few here but. the content is far too intimately personal, so I wont be writing about those.
so aparently I did alot of work for someone somewhere. I have no idea what I did exactly, but it was nice they went out of their way to thank me as a send-off.
#52
Last post by Joshex - Apr 01, 2025, 09:03 PM
When talking about Energy Control with a focus on lanterns, 2 defensive powers come into play
Energy Aura: a form-wrapping energy that supplies moderate resistance to nearly everything. we'll say 7% res to all but psionic.
Energy Bubble: Summon: Energy Shield, a form of energy in a ball it can be applied to self or self+team and will move with you, this bubble provides Powerful Defense and Res buffs while active(enhanceable for Def, Res, End reduction, accuracy, and Recharge time, Sets allowed: Defense sets, universal controller ATOs). You can attack while using it, however as it is a summoned form made of energy, there is an upper limit of damage it can sustain before it dissolves and will need to be recast, this upper limit(Shield HP) changes based on the proficiency(level) of the user. Your energy shield can be targetted, healed and buffed or replensished by retoggling. Activation time: 0.75s, Recharge: 60 seconds. "Quick-Cast, Protect-my-ass" we'll say 15% def and 15% res to all but psionic, and maybe the bubble has 3000 HP at level 50 (keep in mind it itself has no defense unless buffed with +def, so all attacks hit it, and it has no res unless buffed with +res, so it recieves all attacks at full force, 2 to 3 strong hits could cause it to fail, 1 hit from AVs may cause it to fail). Some attacks do get through, but their intensity is reduced.
after that offensive abilities are mostly Immobilize, hold, KB/KU/KD, and Smashing/Energy.
Immobilize might be "Energy Tentacles": you manifest energy tentacles around the feet of your foes in a target radius preventing them from moving and dealing moderate Energy/Smashing DoT.
Hold might be "Energy Prism": Much like your Energy Bubble ability, this ability casts a barrier around an enemy preventing their movement and attacks from getting out but allowing attacks to get in, it also debuffs the enemy's defense and accuracy while active, it has no expiration timer, however it can be broken by the target if it sustains enough damage. Energy Prism can be healed and buffed or repaired by recasting.
(Perhaps instead of making Energy Prism a separate power make Energy Bubble able to effect Self, Self+Team as a +def +res power, OR effect TAoE Foe as Hold -Def High DoT Energy), that is to say you can't cast it on yoursel+team and a Foe TAoE at the same time, you must detoggle 1 and recast for the other. it'd cast on self+team if no target or if target is friendly, and if target is foe cast on foe TAoE.
I could see a force move field which juggles enemies in the air like an energy-trampoline, Moderate Energy Damage, Disorient and KU on touch.
Smashing/Energy attacks would be KD, KB, KU secondary, and likely TAoE or LAoE(mouse pointer location AoE)
I could see one power akin to Hurl from Super Strength, which spawns a random object Surrounded by energy and smashes it down onto a target and surrounding mobs. Causing Very High Damage Smashing/Energy, Stun+Disorient, and KD. "Here, have a tank, let me grind that down in for you", unlike hurl, this attack could be kinda a multi-hit, where the object is not just smashed down but also picked up and smashed down several times over, dealing like triple Hurl's total damage+ energy.
As for KB I could see a barrage of energy objects cast in a Wide Long Cone, maybe Energy Missiles, Extreme damage Energy/Fire, KB, disorient.
We Should throw in a pet of some sort, like an energy giant or one of my other suggestions.
could have some sort of energy vice, like a car crusher to hold enemies in place for X time and damage.
Edit:
a few more;
a potential single target immobilize could be
Energy Snare, a type of bola made of energy, traditionally thrown at an enemy's legs to immobilize and knock down. in this case the bola will be cast/shot with high force, and contain some minor energy damage over time.
a potential hold
Energy Net: you cast a net made of energy at a target that wraps them in it tightly preventing movement or attack. it deals moderate energy dot.
#53
Last post by EDekar - Apr 01, 2025, 07:51 PM
Quote from: Joshex on Apr 01, 2025, 12:31 PMI suggest you watch the movie. you know the actor for deadpool? he plays the main character. As far as I know that make Ryan Reynolds the only actor to bridge the Marvel & DC universe gap and personify a main character in each. this is an interesting concept because usually once you act for one studio or one corporate body, they tend to put restrictions on you acting in parts for their competition. So the fact Marvel/Disney could pick up a DC actor really is quite the anomaly. Someone in DC's legal team must have forgotten to dot the i's or cross the t's.
in other related situations, to properly come up with an energy control set, one must watch the green lantern movie with ryan reynolds. the comics may help as well. but the movie can give some general ideas. so that's what I'll do today, rewatch the movie and log some of the control type attacks used(naturally we'll need to use them as nothing more than a generalized inspiration for creating CoH specific energy control whilst thinking about polygons.
Also theres 3 Cartoon movies. I'll give them a watch first as I've already seen the live action one before.
I don't watch television or movies, so no, no idea who that is and don't know anything about Deadpool either (other than as a character in Ultimate Marvel vs Capcom 3!). Still, if that's helped to give you inspiration then go for it! I'll always have cautious interest in new original sets, since I've more or less thoroughly explored everything done in the Live run of the game.
My interest in Technology related stuff is one reason I'm quietly hoping we see Praetorian Clockwork as an Epic Archetype someday. Granted, I also want (Resistance) Heavy Hands attacks and guns available for player character use, because it's surprisingly difficult to play a Heavy Weapons Guy.
Anyway, bringing it back to Energy Control: I suppose you'd want to start with a 'basic' Control set framework and start working from there. Presumably it has a pet, but what would that pet be? It'd probably have a ST Immob, TAoE Immob, ST Hold, TAoE Hold, etc. Variance exists, of course, when theme and synergy exist to drive a different method of group to group control.
#54
Last post by Joshex - Apr 01, 2025, 12:31 PM
Quote from: EDekar on Mar 18, 2025, 01:41 PMThat would be cool. Not because I care about lanterns (I don't know much about 'em beyond what I played of DCUO), but because that's the sort of effects I can justify with a Technology origin, and I always really like hypertech stuff in my vidja gaems.
I suggest you watch the movie. you know the actor for deadpool? he plays the main character. As far as I know that make Ryan Reynolds the only actor to bridge the Marvel & DC universe gap and personify a main character in each. this is an interesting concept because usually once you act for one studio or one corporate body, they tend to put restrictions on you acting in parts for their competition. So the fact Marvel/Disney could pick up a DC actor really is quite the anomaly. Someone in DC's legal team must have forgotten to dot the i's or cross the t's.
in other related situations, to properly come up with an energy control set, one must watch the green lantern movie with ryan reynolds. the comics may help as well. but the movie can give some general ideas. so that's what I'll do today, rewatch the movie and log some of the control type attacks used(naturally we'll need to use them as nothing more than a generalized inspiration for creating CoH specific energy control whilst thinking about polygons.
Also theres 3 Cartoon movies. I'll give them a watch first as I've already seen the live action one before.
Edit, theres also a green lantern animated series
#55
Last post by Jagged - Mar 26, 2025, 07:36 AM
Excited to say the account pages are back!
So this is usable again
#56
Bug Fixes:
Fixed a bug with Guardian Fiery Composition's Phoenix Awakening that caused the effects of the power to unintentionally stack excessively instead of only once as intended, dealing highly imbalanced amounts of damage and possibly affecting server stability. The base stats of the power remain unchanged.
#57
Last post by Joshex - Mar 23, 2025, 05:33 PM
UFO Ultramaiden Valkyrie
This series had long been suggested to me by a friend in highschool back in 2004. I finally watched all 32 episodes of it a few years back and though I felt it heartwarming and a good story, I was kinda (:/) at they way they ended it (though I wont spoil the contet nor ending, this is just my opinion). I thought "Surely there must be more to finish the story", so I went looking for the manga hoping to see the story continue to it's end.
that... did not go as planned.
What I found is there's only 4 issues of the manga in existence. The manga doesn't even cover the majority of the story in the anime. And the manga doesn't really provide any insight into how the author desired this story to end. (which is probably why the anime never got that far, they didn't want to overstep their authority so as to give the author a chance to decide on an ending on his own).
Most of the story in the anime is well composed, perhaps better than in the super short manga.
But the questions I have are
"Why did the author stop writing the manga after 4 issues?"
"Who's bright idea was it to make 32 episodes of anime content out of a 4 issue manga?"
Other than that it's a highly suggested anime, it does have some adult content(so it's not for kids), but it's no more so than a similarity to nudity in dragonball (casual nudity in anime was actually normal in japan back then. even japanese children's shows would use nudity in casual or comedic ways), this anime was designed for teenagers in japan, given it only has top nudity and minor adult themes; mostly alcohol, that would qualify it for PG-13 or T for teen ratings in the USA.
The English dub was at one point on cable TV in the US.
If you've never seen this story, it's a kinda heart string puller and perhaps a little depressing at times in my opinion, though I think the story is potentially a great story.
a few notes; due to the plot of this series it may not be legally safe to view in the EU, UK, Canada, nor Australia. If you live in these regions, do not watch it online without a really good script blocker that blocks analytics and trackers, and perhaps a vpn.
sadly alot of japanese anime series are illegal materials in the UK, canada, australia and the EU, and could send you to jail for ordering, watching, sharing, or viewing them.
with that said, I'm not linking where to watch it.
If you do want to watch it, I suggest starting with episode 2 and 3 then episode 1,4 and on. they misordered episode 1 as a kinda "Pilot episode" releasing it first to give a general synopsis of the story without explaining events that led upto it clearly, where as Episode 2 shows the real beginning of the story, and episode 3 is a direct continuation. Episode 1 chronologically fits in after that.
#58
Last post by Joshex - Mar 23, 2025, 04:17 PM
Quote from: Yikes on Mar 17, 2025, 04:53 PMI reckon if we do energy control, it might be more in the vein of hardlight powers a la green lantern
I strongly agree!
perhaps I should reenvision the set based off that.
If anyone has any input on powers of that sort they'd like to see, have them posted here. then at some point we can run a few polls to have the playerbase give their 2 cents on what should be included at each power tier, where the devs use this to inform their final decision.
I'm now thinking based on lanterns, the intellect of the lantern determines the complexity of the things they can create. So perhaps that should be the "special" attribute to all energy control powers a kinda "level modifier"
energy shackles,
lv 1: Targeted AoE (1 target) energy rings to bind the enemies' feet together to stop them from moving. (immobilize)
lv 10: Targetted AoE (3 targets) energy rings bind the enemies' feet stopping movement (immobilize)
lv 20: Targetted AoE (9 targets) energy rings bind the enemies' feet and hands, stopping movement and limiting attacks (hold)
lv 30: Targetted AoE (20 targets) energy rings wrap around the targets in bands from head to toe, restricting all movement and attacks (stronger hold).
not sure this is a good idea but it's an example.
#59
Last post by EDekar - Mar 18, 2025, 01:41 PM
That would be cool. Not because I care about lanterns (I don't know much about 'em beyond what I played of DCUO), but because that's the sort of effects I can justify with a Technology origin, and I always really like hypertech stuff in my vidja gaems.
#60
Last post by Yikes - Mar 17, 2025, 04:53 PM
I reckon if we do energy control, it might be more in the vein of hardlight powers a la green lantern
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