Why?Because there are a ton of cool things in the game that look better without the UI. For example, when I take my lvl 50 photos or unique areas:
Level 50... Woot woot!Trying to set up a great shot doesn't hit the same way with the UI present. Toggle it off with a keypress to get a quick capture.At the same time, it's pretty hard to turn the UI back on if you can't see the chat window to type the command. Instead, it's best to put it to a bind. Granted, you could have one key to turn it off and another to turn it on, but why use two keys when you can use one instead (saves other keys for other commands).
To do this, you use a toggle bind. Create two files as follows:
c:\binds\screen.txtO "++disable2d$$screenshotui 0$$bindloadfile c:\binds\screen2.txt"
c:\binds\screen2.txtO "++disable2d$$screenshotui 1$$bindloadfile c:\binds\screen.txt"
What this will do is turn off the UI when you press O or, if it's already off, it will toggle it on. The only thing missing is to load one of these two to start with which will cause them to load each other from then on.
To do this, manually type this into your chat:
/bindloadfile c:\binds\screen.txt
And you're done.
Pro TipIf you read
my other post about setting up base binds shared across all your characters, the above line would work very well in the "base_binds.txt" file:
O bindloadfile c:\binds\screen.txt
This way, the first time I press O for any character loads the cycling binds that toggle screen UI from then on. Pretty easy.