This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsRebornTymhestloedd: Level 50 Magic CorruptorPrimary Power Set: Dark BlastSecondary Power Set: Storm SummoningPower Pool: FlightPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mu MasteryVillain Profile:Level 1: Gloom - (A) Superior Winter's Bite - Accuracy/Damage: Level 50
- (3) Superior Winter's Bite - Damage/RechargeTime: Level 50
- (5) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50
- (7) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50
- (9) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50
Level 1: Gale - (A) Accuracy IO: Level 50
Level 2: Moonbeam - (A) Superior Scourging Blast - Damage/Endurance/RechargeTime: Level 50
- (3) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime: Level 50
- (5) Superior Scourging Blast - RechargeTime/PBAoE +End: Level 50
- (7) Sting of the Manticore - Accuracy/Damage: Level 50
- (9) Sting of the Manticore - Damage/Endurance: Level 50
- (11) Sting of the Manticore - Chance of Damage(Toxic): Level 50
Level 4: Fly - (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 6: Hover - (A) Kismet - Accuracy +6%: Level 30
- (46) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50
- (48) Reactive Defenses - Scaling Resist Damage: Level 50
- (48) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
Level 8: Snow Storm - (A) Endurance Reduction IO: Level 50
Level 10: Steamy Mist - (A) Luck of the Gambler - Defense: Level 50
- (11) Luck of the Gambler - Defense/Endurance: Level 50
- (13) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
- (13) Unbreakable Guard - Resistance: Level 50
- (40) Unbreakable Guard - Resistance/Endurance: Level 50
- (43) Unbreakable Guard - RechargeTime/Resistance: Level 50
Level 12: Assault - (A) Endurance Reduction IO: Level 50
Level 14: Tactics - (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 16: Freezing Rain - (A) Superior Witchcraft - Universal Debuff: Level 50
- (17) Superior Witchcraft - Accuracy/ Universal Debuff: Level 50
- (17) Superior Witchcraft - Accuracy/Endurance/Recharge: Level 50
- (37) Superior Witchcraft - Chance for Res Debuff: Level 50
- (50) Touch of Lady Grey - Defense Debuff/Endurance: Level 50
Level 18: Aerobatics - (A) Luck of the Gambler - Defense: Level 50
- (19) Luck of the Gambler - Defense/Endurance: Level 50
- (19) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
Level 20: Dive Attack - (A) Armageddon - Damage/Recharge: Level 50
- (21) Armageddon - Accuracy/Damage/Recharge: Level 50
- (21) Armageddon - Accuracy/Recharge: Level 50
- (23) Armageddon - Damage/Endurance: Level 50
- (23) Armageddon - Chance for Fire Damage: Level 50
- (34) Force Feedback - Chance for +Recharge: Level 50
Level 22: Boxing - (A) Accuracy IO: Level 50
Level 24: Tough - (A) Unbreakable Guard - Resistance: Level 50
- (25) Unbreakable Guard - Resistance/Endurance: Level 50
- (25) Unbreakable Guard - RechargeTime/Resistance: Level 50
- (46) Unbreakable Guard - +Max HP: Level 50
- (50) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 26: Life Drain - (A) Preventive Medicine - Heal: Level 50
- (27) Preventive Medicine - Heal/Endurance: Level 50
- (27) Preventive Medicine - Heal/RechargeTime/Endurance: Level 50
- (31) Superior Scourging Blast - Accuracy/Damage: Level 50
- (31) Superior Scourging Blast - Damage/RechargeTime: Level 50
- (31) Superior Scourging Blast - Accuracy/Damage/RechargeTime: Level 50
Level 28: Maneuvers - (A) Luck of the Gambler - Defense: Level 50
- (29) Luck of the Gambler - Defense/Endurance: Level 50
- (29) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
Level 30: Victory Rush - (A) Endurance Modification IO: Level 50
Level 32: Blackstar - (A) Superior Malice of the Corruptor - Accuracy/Damage: Level 50
- (33) Superior Malice of the Corruptor - Damage/Recharge: Level 50
- (33) Superior Malice of the Corruptor - Accuracy/Damage/Recharge: Level 50
- (33) Superior Malice of the Corruptor - Damage/Endurance/Recharge: Level 50
- (34) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage: Level 50
Level 35: Tornado - (A) Overwhelming Force - Accuracy/Damage: Level 50
- (36) Overwhelming Force - Endurance/Recharge: Level 50
- (36) Overwhelming Force - Accuracy/Damage/Endurance: Level 50
- (36) Overwhelming Force - Damage/Endurance/Recharge: Level 50
- (37) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50
- (37) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
Level 38: Lightning Storm - (A) Thunderstrike - Accuracy/Damage: Level 50
- (39) Thunderstrike - Damage/Endurance: Level 50
- (39) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (39) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (40) Thunderstrike - Damage/Endurance/Recharge: Level 50
- (40) Empty
Level 41: Power Sink - (A) Efficacy Adaptor - EndMod: Level 50
- (42) Efficacy Adaptor - EndMod/Recharge: Level 50
- (42) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (42) Efficacy Adaptor - Accuracy/Recharge: Level 50
Level 44: Charged Armor - (A) Unbreakable Guard - Resistance: Level 50
- (45) Unbreakable Guard - Resistance/Endurance: Level 50
- (45) Unbreakable Guard - RechargeTime/Resistance: Level 50
- (45) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 47: Conserve Power - (A) Recharge Reduction IO: Level 50
- (48) Recharge Reduction IO: Level 50
Level 49: O2 Boost - (A) Endurance Reduction IO: Level 50
Level 1: Scourge Level 1: Brawl - (A) Accuracy IO: Level 50
Level 1: Sprint - (A) Run Speed IO: Level 50
Level 2: Rest - (A) Recharge Reduction IO: Level 50
Level 2: Swift - (A) Flight Speed IO: Level 50
Level 2: Hurdle Level 2: Health - (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50
- (9) Panacea - +Hit Points/Endurance: Level 50
- (17) Preventive Medicine - Chance for +Absorb: Level 50
- (50) Miracle - +Recovery: Level 40
Level 2: Stamina - (A) Performance Shifter - EndMod: Level 50
- (13) Performance Shifter - EndMod/Recharge: Level 50
- (23) Performance Shifter - Chance for +End: Level 50
Level 1: Disintegrating Level 50: Musculature Radial Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Storm Elemental Partial Radial Improved Ally Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 18: Afterburner Level 20: Group Fly ------------The empty slot in Lightning Storm above has an Imperial Might: Recharge/Chance for Knockdown/Knockback to Knockdown slotted in it.
This build has proven durable and fun, though even with three end-management powers, sometimes I'm barely avoiding running out. I have all the AoE dmg, Control, and Debuff of Storm, and sufficient ST dmg from Dark. I also have just enough heal in Moonbeam's slotting and Life Drain to keep my vertical, thanks to everything Storm brings. Freezing Rain > Blackstar is
amazing damage too. I have Tactics' +ToHit IOs boosted to +5, so along with the Kismet +ToHit IO, means I barely have instasnipe for Moonbeam, which is very nice.
I never used Hurricane in the original version of this build, so I removed it to add Victory Rush - that third end-management power.