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Mercury Shield energy melee/energy aura

Started by mercury rising, Sep 13, 2024, 02:29 AM

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mercury rising

This was a concept build that i put to test with rebirth's speed option burnout. Along with hasten and unrelenting you can have overload on perma. This build has a modest damage resistance of 64% S/L along with soft capped defenses but you add overload to the mix and its just wow!
mercury shield3 - Hero Brute
Build plan made with Mids' Reborn v3.7.5 rev. 21
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Primary powerset: Energy MeleeSecondary powerset: Energy AuraPool powerset (#1): SpeedPool powerset (#2): FightingPool powerset (#3): LeapingPool powerset (#4): PresenceEpic powerset: Martial_Prowess

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Powers taken:

Level 1: Energy Punch
A: Superior Unrelenting Fury: RechargeTime/+Regen/+End11: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime13: Superior Unrelenting Fury: Damage/Endurance/RechargeTime13: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime27: Superior Unrelenting Fury: Damage/RechargeTime29: Superior Unrelenting Fury: Accuracy/Damage

Level 1: Kinetic Shield
A: Luck of the Gambler: Defense/Increased Global Recharge Speed3: Luck of the Gambler: Defense3: Luck of the Gambler: Defense/Endurance/Recharge5: Luck of the Gambler: Defense/Endurance5: Luck of the Gambler: Defense/Recharge

Level 2: Bone Smasher
A: Superior Brute's Fury: Recharge/Fury Bonus29: Superior Brute's Fury: Accuracy/Damage/Endurance/Recharge34: Superior Brute's Fury: Damage/Endurance/RechargeTime34: Superior Brute's Fury: Accuracy/Damage/Recharge37: Superior Brute's Fury: Damage/Recharge39: Superior Brute's Fury: Accuracy/Damage

Level 4: Dampening Field
A: Unbreakable Guard: +Max HP7: Unbreakable Guard: Resistance/Endurance/RechargeTime7: Unbreakable Guard: RechargeTime/Resistance9: Unbreakable Guard: Resistance/Endurance9: Unbreakable Guard: Resistance

Level 6: Flurry
A: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Fury of the Gladiator: Chance for Res Debuff

Level 8: Whirling Hands
A: Obliteration: Damage46: Obliteration: Damage/Recharge46: Obliteration: Accuracy/Damage/Recharge46: Obliteration: Accuracy/Damage/Endurance/Recharge48: Obliteration: Chance for Smashing Damage

Level 10: Entropic Aura
A: Mocking Beratement: Recharge11: Mocking Beratement: Taunt

Level 12: Kick
(Empty)

Level 14: Tough
A: Aegis: Psionic/Status Resistance15: Aegis: Resistance15: Aegis: Resistance/Endurance/Recharge17: Aegis: Resistance/Recharge17: Aegis: Resistance/Endurance

Level 16: Energy Protection
A: Gladiator's Armor: TP Protection +3% Def (All)19: Steadfast Protection: Resistance/+Def 3%19: Unbreakable Guard: Resistance27: Unbreakable Guard: Resistance/Endurance

Level 18: Total Focus
A: Hecatomb: Chance of Damage(Negative)40: Hecatomb: Damage/Endurance40: Hecatomb: Damage40: Hecatomb: Damage/Recharge42: Hecatomb: Accuracy/Damage/Recharge

Level 20: Hasten
A: Synapse's Agility: Endurance Drain Resistance (20%)21: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Endurance21: Synapse's Agility: Recharge/Endurance23: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge/Endurance23: Synapse's Agility: Run Speed, Jump, Flight Speed, Range/Recharge

Level 22: Combat Jumping
A: Luck of the Gambler: Defense/Increased Global Recharge Speed25: Invention: Jumping

Level 24: Provoke
A: Perfect Zinger: Chance for Psi Damage25: Perfect Zinger: Taunt/Recharge/Range

Level 26: Staggering Burst
A: Armageddon: Chance for Fire Damage43: Armageddon: Damage43: Armageddon: Damage/Endurance43: Armageddon: Accuracy/Damage/Recharge45: Armageddon: Damage/Recharge

Level 28: Intimidate
A: The Haunting: Recharge/Chance to Summon Ghosts

Level 30: Energy Cloak
A: Reactive Defenses: Scaling Resist Damage31: Reactive Defenses: Defense/Endurance/RechargeTime31: Reactive Defenses: Defense/RechargeTime31: Reactive Defenses: Endurance/RechargeTime33: Reactive Defenses: Defense/Endurance33: Reactive Defenses: Defense

Level 32: Unrelenting
A: Invention: Recharge Reduction33: Invention: Recharge Reduction34: Invention: Recharge Reduction

Level 35: Energize
A: Preventive Medicine: Chance for +Absorb36: Preventive Medicine: Heal/RechargeTime/Endurance36: Preventive Medicine: Heal/RechargeTime36: Preventive Medicine: Endurance/RechargeTime37: Preventive Medicine: Heal/Endurance37: Preventive Medicine: Heal

Level 38: Overload
A: Invention: Recharge Reduction39: Invention: Recharge Reduction39: Shield Wall: +Res (Teleportation), +5% Res (All)48: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 41: Burnout
A: Invention: Recharge Reduction42: Invention: Recharge Reduction42: Invention: Recharge Reduction

Level 44: Build Up
A: Invention: Recharge Reduction45: Invention: Recharge Reduction45: Invention: Recharge Reduction

Level 47: Battle Hardened
A: Invention: Endurance Modification50: Invention: Healing

Level 49: Energy Drain
A: Invention: Endurance Modification50: Invention: Recharge Reduction


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Inherents:

Level 1: Fury


Level 1: Brawl
(Empty)

Level 1: Sprint
A: Invention: Jumping

Level 2: Rest
A: Inexhaustibility: Inexhaustibility: Out of Combat +Hit Points/Endurance

Level 2: Swift
A: Invention: Run Speed

Level 2: Hurdle
A: Invention: Jumping

Level 2: Health
A: Miracle: +Recovery8: Numina's Convalesence: +Regeneration/+Recovery16: Panacea: +Hit Points/Endurance

Level 2: Stamina
A: Invention: Endurance Modification12: Invention: Endurance Modification22: Invention: Endurance Modification48: Performance Shifter: Chance for +End


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Accolades:

Portal Jockey


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Stats Breakdown:

- Defense -

Smashing: 44.66%Lethal: 53.35%Fire: 19.89%Cold: 19.89%Energy: 18.2%Negative: 15.21%Psionic: 14.08%Melee: 39.31%Ranged: 8.17%AoE: 18.77%
- Resistance -

Smashing: 65.24%Lethal: 65.24%Fire: 32%Cold: 32%Energy: 42.33%Negative: 30.51%Toxic: 28.26%Psionic: 19%
- HP & Endurance -

Regeneration: 399.44%Max HP: 1964.59 | End Recovery: 3.48/sEnd Use: 0.79/s End. (Net gain: 2.69/s)Max End: 111.78
- Movement -

Run Speed: 38.35 mphJump Speed: 42.48 mphJump Height: 26.18 ftFly Speed: 0 mph
- Stealth & Perception -

Stealth (PvE): 36 ftStealth (PvP): 389 ftPerception: 500 ft
- Misc -

Haste: 195%ToHit: 20%Accuracy: 48%Damage: 191%End Rdx: 72.1%Threat: 400
- Status Protection -

Held: 10.38Stunned: 10.38Sleep: 10.38Immobilized: 20.76Knockback: 10Repel: 10Confused: 0Terrorized: 0Taunt: 0Placate: 0Teleport: 0
- Status Resistance -

Held: 105%Stunned: 105%Sleep: 165.55%Immobilized: 105%Knockback: 10000%Repel: 10000%Confused: 105%Terrorized: 105%Taunt: 0%Placate: 0%Teleport: 200%
- Debuff Resistance -

Defense: 34.6%Endurance: 25%Recovery: 25%PerceptionRadius: 0%ToHit: 0%RechargeTime: 25%SpeedRunning: 25%Regeneration: 0%

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Set Effects Breakdown

Superior Unrelenting Fury
(Energy Punch)
4% DamageBuff(All)16% (1 HP/sec) Regeneration4% (0.07 End/sec) Recovery5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing)6% Resistance(Energy,Negative), 10% Status Resistance, 6% Resistance(Smashing,Lethal), 6% Resistance(Fire,Cold)
Luck of the Gambler
(Kinetic Shield)
10% (0.62 HP/sec) Regeneration16.87 HP (1.13%) HitPoints+9% Enhancement(Accuracy)3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance+7.5% Enhancement(RechargeTime)
Superior Brute's Fury
(Bone Smasher)
44.98 HP (3%) HitPoints5% Defense(Smashing,Lethal), 2.5% Defense(Melee)4% DamageBuff(All)+10% Enhancement(RechargeTime)6% Resistance(Smashing,Lethal), 10% Status Resistance
Unbreakable Guard
(Dampening Field)
2.5% Enhancement(EnduranceDiscount)2.25% Resistance(Energy,Negative), 3.75% Status Resistance3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)3.75% Resistance(Toxic,Psionic), 6.25% Status Resistance112.4 HP (7.5%) HitPoints
Luck of the Gambler
(Flurry)
+7.5% Enhancement(RechargeTime)
Obliteration
(Whirling Hands)
2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance3% DamageBuff(All)+9% Enhancement(Accuracy)+5% Enhancement(RechargeTime)
Mocking Beratement
(Entropic Aura)
1.8% Max End
Aegis
(Tough)
7.5% Movement Speed3.13% Defense(Fire,Cold), 1.56% Defense(AoE)3% Resistance(Smashing,Lethal), 5% Status Resistance3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)5% Resistance(Psionic)
Gladiator's Armor
(Energy Protection)
3% Defense(All), 100% MezResist(Teleport) (20% chance)
Steadfast Protection
(Energy Protection)
3% Defense(All)
Unbreakable Guard
(Energy Protection)
2.5% Enhancement(EnduranceDiscount)
Hecatomb
(Total Focus)
4% (0.07 End/sec) Recovery6% Resistance(Fire,Cold), 10% Status Resistance+15% Enhancement(Accuracy)+10% Enhancement(RechargeTime)
Synapse's Agility
(Hasten)
10.5% Movement Speed5% ResEffect(SpeedRunning), 5% ResEffect(RechargeTime), 5% ResEffect(SpeedFlying)8% (0.5 HP/sec) Regeneration+7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
+7.5% Enhancement(RechargeTime)
Perfect Zinger
(Provoke)
2.25% Resistance(Toxic,Psionic), 3.75% Status Resistance
Armageddon
(Staggering Burst)
4% (0.07 End/sec) Recovery6% Resistance(Fire,Cold), 10% Status Resistance+15% Enhancement(Accuracy)+10% Enhancement(RechargeTime)
Reactive Defenses
(Energy Cloak)
1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance28.11 HP (1.88%) HitPoints3% Resistance(Fire,Cold), 5% Status Resistance3.75% Enhancement(EnduranceDiscount)+8.75% Enhancement(RechargeTime)3% Resistance(All)
Preventive Medicine
(Energize)
2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance28.11 HP (1.88%) HitPoints3% Resistance(Fire,Cold), 5% Status Resistance3.75% Enhancement(EnduranceDiscount)+8.75% Enhancement(RechargeTime)GrantPower Preventive Medicine (10% chance), GrantPower Preventive Medicine
Shield Wall
(Overload)
5%  Resistance(All)
Luck of the Gambler
(Overload)
+7.5% Enhancement(RechargeTime)


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Set Buffs Totals

Damage(All) (11% Total)+4% Damage(All) (From Superior Unrelenting Fury in Energy Punch)+4% Damage(All) (From Superior Brute's Fury in Bone Smasher)+3% Damage(All) (From Obliteration in Whirling Hands)

S/L Defense (15.06% Total)+5% S/L Defense (From Superior Brute's Fury in Bone Smasher)+3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% S/L Defense (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)+2.5% S/L Defense (From Superior Unrelenting Fury in Energy Punch)+1.56% S/L Defense (From Unbreakable Guard in Dampening Field)

Fire/Cold Defense (10.69% Total)+3.13% Fire/Cold Defense (From Aegis in Tough)+3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% Fire/Cold Defense (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)+1.56% Fire/Cold Defense (From Aegis in Tough)

Energy/Negative Defense (6% Total)+3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% Energy/Negative Defense (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)

Defense (Psionic) (6% Total)+3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% Defense(Psionic) (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)

Defense (Melee) (16.63% Total)+5% Defense(Melee) (From Superior Unrelenting Fury in Energy Punch)+3.13% Defense(Melee) (From Unbreakable Guard in Dampening Field)+3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% Defense(Melee) (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)+2.5% Defense(Melee) (From Superior Brute's Fury in Bone Smasher)

Defense (Ranged) (6% Total)+3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% Defense(Ranged) (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)

Defense (AoE) (10.69% Total)+3.13% Defense(AoE) (From Aegis in Tough)+3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)+3% Defense(AoE) (From Steadfast Protection: Resistance/+Def 3% in Energy Protection)+1.56% Defense(AoE) (From Aegis in Tough)

Max Endurance (1.8% Total)+1.8% Max Endurance (From Mocking Beratement in Entropic Aura)

Enhancement (Accuracy) (48% Total)+15% Enhancement(Accuracy) (From Hecatomb in Total Focus)+15% Enhancement(Accuracy) (From Armageddon in Staggering Burst)+9% Enhancement(Accuracy) (From Luck of the Gambler in Kinetic Shield)+9% Enhancement(Accuracy) (From Obliteration in Whirling Hands)

Enhancement (EnduranceDiscount) (12.5% Total)+3.75% Enhancement(EnduranceDiscount) (From Reactive Defenses in Energy Cloak)+3.75% Enhancement(EnduranceDiscount) (From Preventive Medicine in Energize)+2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Dampening Field)+2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Energy Protection)

Enhancement (RechargeTime) (90% Total)+10% Enhancement(RechargeTime) (From Superior Brute's Fury in Bone Smasher)+10% Enhancement(RechargeTime) (From Hecatomb in Total Focus)+10% Enhancement(RechargeTime) (From Armageddon in Staggering Burst)+8.75% Enhancement(RechargeTime) (From Reactive Defenses in Energy Cloak)+8.75% Enhancement(RechargeTime) (From Preventive Medicine in Energize)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Kinetic Shield)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Flurry)+7.5% Enhancement(RechargeTime) (From Synapse's Agility in Hasten)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Combat Jumping)+7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Overload)+5% Enhancement(RechargeTime) (From Obliteration in Whirling Hands)

HitPoints (230.51 HP Total / 15.38% of Base HP)+112.4 HP (7.5%) HitPoints (From Unbreakable Guard: +Max HP in Dampening Field)+44.98 HP (3%) HitPoints (From Superior Brute's Fury in Bone Smasher)+28.11 HP (1.88%) HitPoints (From Reactive Defenses in Energy Cloak)+28.11 HP (1.88%) HitPoints (From Preventive Medicine in Energize)+16.87 HP (1.13%) HitPoints (From Luck of the Gambler in Kinetic Shield)

JumpHeight (18% Total)+10.5% JumpHeight (From Synapse's Agility in Hasten)+7.5% JumpHeight (From Aegis in Tough)

MezResist(All) (105% Total)+10% MezResist(All) (From Superior Unrelenting Fury in Energy Punch)+10% MezResist(All) (From Superior Unrelenting Fury in Energy Punch)+10% MezResist(All) (From Superior Unrelenting Fury in Energy Punch)+10% MezResist(All) (From Superior Brute's Fury in Bone Smasher)+10% MezResist(All) (From Hecatomb in Total Focus)+10% MezResist(All) (From Armageddon in Staggering Burst)+6.25% MezResist(All) (From Luck of the Gambler in Kinetic Shield)+6.25% MezResist(All) (From Unbreakable Guard in Dampening Field)+5% MezResist(All) (From Aegis in Tough)+5% MezResist(All) (From Reactive Defenses in Energy Cloak)+5% MezResist(All) (From Preventive Medicine in Energize)+3.75% MezResist(All) (From Unbreakable Guard in Dampening Field)+3.75% MezResist(All) (From Obliteration in Whirling Hands)+3.75% MezResist(All) (From Perfect Zinger in Provoke)+3.75% MezResist(All) (From Preventive Medicine in Energize)+2.5% MezResist(All) (From Reactive Defenses in Energy Cloak)

MezResist (Teleport) (100% Total)+100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Energy Protection)

Recovery (12% Total)+4% (0.07 End/sec) Recovery (From Superior Unrelenting Fury in Energy Punch)+4% (0.07 End/sec) Recovery (From Hecatomb in Total Focus)+4% (0.07 End/sec) Recovery (From Armageddon in Staggering Burst)

Regeneration (34% Total / 32.7 HP/s)+16% (1 HP/sec) Regeneration (From Superior Unrelenting Fury in Energy Punch)+10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Kinetic Shield)+8% (0.5 HP/sec) Regeneration (From Synapse's Agility in Hasten)

ResEffect (SpeedFlying) (5% Total)+5% ResEffect(SpeedFlying) (From Synapse's Agility in Hasten)

ResEffect (RechargeTime) (5% Total)+5% ResEffect(RechargeTime) (From Synapse's Agility in Hasten)

ResEffect (SpeedRunning) (5% Total)+5% ResEffect(SpeedRunning) (From Synapse's Agility in Hasten)

S/L Resistance (32.75% Total)+6% S/L Resistance (From Superior Unrelenting Fury in Energy Punch)+6% S/L Resistance (From Superior Brute's Fury in Bone Smasher)+5% S/L Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Overload)+3.75% S/L Resistance (From Luck of the Gambler in Kinetic Shield)+3% S/L Resistance (From Aegis in Tough)+3% S/L Resistance (From Reactive Defenses: Scaling Resist Damage in Energy Cloak)+2.25% S/L Resistance (From Obliteration in Whirling Hands)+2.25% S/L Resistance (From Preventive Medicine in Energize)+1.5% S/L Resistance (From Reactive Defenses in Energy Cloak)

Fire/Cold Resistance (32% Total)+6% Fire/Cold Resistance (From Superior Unrelenting Fury in Energy Punch)+6% Fire/Cold Resistance (From Hecatomb in Total Focus)+6% Fire/Cold Resistance (From Armageddon in Staggering Burst)+5% Fire/Cold Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Overload)+3% Fire/Cold Resistance (From Reactive Defenses in Energy Cloak)+3% Fire/Cold Resistance (From Reactive Defenses: Scaling Resist Damage in Energy Cloak)+3% Fire/Cold Resistance (From Preventive Medicine in Energize)

Energy/Negative Resistance (16.25% Total)+6% Energy/Negative Resistance (From Superior Unrelenting Fury in Energy Punch)+5% Energy/Negative Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Overload)+3% Energy/Negative Resistance (From Reactive Defenses: Scaling Resist Damage in Energy Cloak)+2.25% Energy/Negative Resistance (From Unbreakable Guard in Dampening Field)

Resistance (Toxic) (14% Total)+5% Resistance(Toxic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Overload)+3.75% Resistance(Toxic) (From Unbreakable Guard in Dampening Field)+3% Resistance(Toxic) (From Reactive Defenses: Scaling Resist Damage in Energy Cloak)+2.25% Resistance(Toxic) (From Perfect Zinger in Provoke)

Resistance (Psionic) (19% Total)+5% Resistance(Psionic) (From Aegis: Psionic/Status Resistance in Tough)+5% Resistance(Psionic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Overload)+3.75% Resistance(Psionic) (From Unbreakable Guard in Dampening Field)+3% Resistance(Psionic) (From Reactive Defenses: Scaling Resist Damage in Energy Cloak)+2.25% Resistance(Psionic) (From Perfect Zinger in Provoke)

SpeedFlying (18% Total)+10.5% SpeedFlying (From Synapse's Agility in Hasten)+7.5% SpeedFlying (From Aegis in Tough)

SpeedJumping (18% Total)+10.5% SpeedJumping (From Synapse's Agility in Hasten)+7.5% SpeedJumping (From Aegis in Tough)

SpeedRunning (18% Total)+10.5% SpeedRunning (From Synapse's Agility in Hasten)+7.5% SpeedRunning (From Aegis in Tough)