Patch Notes 7/31/2022
Mostly bug fixes.
New Changes:
- Force Barrier in Gadgetry's cooldown was corrected to 150 seconds.
- Various errors with Super Reflexes were fixed. This includes text, cooldowns, and stalker enhancement errors.
- Some powers that originally could not be used while shapeshifted as a Warshade were fixed so they could be used while shapeshifted now. This includes Orbiting Death, Inky Aspect, Eclipse, and Sunless Mire / Black Dwarf Mire. However, an issue did arise with this. Inky Aspect is supposed to only be usable in Dwarf, but not in Nova form. This fix makes it so it can be used in both.
Known Issues:
- Some of the Kheldian powers that transform when shapeshifted do not transform all of the stats correctly.
- Gadgetry, Force of Will, and Sorcery Pool Powers can currently all be placed on the same character, but you can only select one of those powersets on a character in the game.
- The travel powers in Gadgetry, Force of Will, and Sorcery do not correctly give you the extra power that they grant in game.
- Some powersets need to be fixed. Since I am currently waiting for the new version of Mids to be ready, I will look at these soon(tm). The ones I will look at next are Radiation Armor, Radiation Melee, Savage Melee, Martial Arts, and Energy Melee. Message me on Discord if you find other powersets that I have missed.
- Rez IOs, Guardian ATOs, Universal Debuff IOs, are currently under Sentinel ATOs. I am using this as an ETC section for now. They will all have their own section once the new version of Mids is ready.
- Inherent Slots are not on this version of Mids. As you level up on Rebirth, you gain free slots on Health and Stamina. This will be fixed in the new version of Mids once it is ready.
- Some images are just placeholders and may not look the best at the moment.
- Absorb numbers may be incorrect.