Well, well, well ... isn't that interesting?
I got an idea, that has prompted me to make yet another (next NEXT) revision relative to the previous builds which you can find here in the Mastermind Builds forum at these links:
There are some rather significant structural changes relative to the previous build iteration, so I really ought to preview those before getting into the build details.
Goodbye:
- Aimed Shot
- Stealth
- Grant Invisibility
- Vengeance
Hello:
- Teleport
- Blink
- Blink Blitz
- Mass Translocate
I can already hear the head scratching going on in response to this, since it really is a Whiskey Tango Foxtrot level of structural change that forces a rework of the slotting for Call Genin, Call Jounin, Oni and some other somewhat significant slot investments in order to be able to shoehorn everything in so tightly that there's no wiggle room left anywhere.
If you look at the build plan and "can't figure out how it all fits together nicely and neatly" ... do not despair, there's a lot of Player Skill Dependency™ going on for being able to usefully employ all of the Gameplay Tactical Tricks that are going on here.
Spoiler Alert: Ninjas + Time Manipulation + Teleport =
Bad Day™ For $TargetsThe mobility tricks at the tactical level are what make this iteration of my Ninja/Time build
particularly fiendish and slippery.
Enough so that I'm thinking that for anyone who wants to envision what it's like to play, use
Mission (FUGA) as a starting point for the dynamism and rhythm of how it plays in terms of
*FEEL*.
You can have three guesses as to who's going to win.
The first two don't count.
I am (still) unable to provide a proper export from Mids' Reborn.
1. My computer is a M2 iMac Mini, so any wind0ze programming needs to get run through a WINE emulator (in my case, Whisky+GPTK).
2. I am completely unable to get Mids' Reborn to work at all. There desperately needs to be a complete top to bottom refactoring of Mids' Reborn into a web page online character builder, in which the details of the build are dynamically updated as a hash code added to the URL, the same as is done for the (much simpler) talent build online calculators used for World of Warcraft.
So everything you see below is a manual "by hand" transcription from what my build looks like inside the game copied into this posting. If someone would like to transcribe everything I've written here into Mids' Reborn so as to do a "proper" export (with full details and code hash), that would be welcome.
Level 50 Technology MastermindPrimary Power Set: Ninjas
Secondary Power Set: Time ManipulationPower Pool: TeleportationPower Pool: SpeedPower Pool: LeadershipPraetorian Profile:Level 1: Call Genin- (A) Superior Mark of Supremacy - Damage: Attuned
- (3) Superior Mark of Supremacy - Accuracy/Endurance: Attuned
- (3) Overwhelming Force - Accuracy/Damage/Endurance: Attuned
- (5) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Attuned
- (9) Call to Arms - Defense Bonus Aura for Pets: Level 10
- (50) Soulbound Allegiance - Chance for Build Up: 50
Level 1: Time Crawl- (A) Pacing of the Turtle - Accuracy/Endurance: 50+5
Level 2: Snap Shot- (A) Decimation - Accuracy/Damage: Level 27+5
- (5) Decimation - Damage/Endurance: Level 27+5
- (7) Decimation - Accuracy//Endurance/Recharge: Level 27+5
- (7) Decimation - Accuracy/Damage/Recharge: Level 27+5
- (23) Decimation - Chance for Buildup: Level 25
- (25) Devastation - Chance to Hold: Level 30
Level 4: Temporal Mending- (A) Preventive Medicine - Chance for +Absorb: Level 20
- (42) Preventive Medicine - Heal: Level 27+5
- (43) Preventive Medicine - Heal/Endurance: Level 27+5
- (43) Preventive Medicine - Endurance/RechargeTime: Level 27+5
- (43) Preventive Medicine - Heal/RechargeTime: Level 27+5
- (45) Preventive Medicine - Heal/RechargeTime/Endurance: Level 27+5
Level 6: Train Ninjas- (A) Endurance Reduction IO: Level 50+5
Level 8: Fistful of Arrows- (A) Rolling Barrage - Accuracy/Damage: Level 27+5
- (9) Rolling Barrage - Damage/Endurance: Level 27+5
- (19) Positron's Blast - Chance of Damage(Energy): Level 20
- (19) Annihilation - Chance for Res Debuff: Level 20
- (31) Hamidon Origin: Centriole Exposure++ (Damage/Range)
- (33) Hamidon Origin: Centriole Exposure++ (Damage/Range)
Level 10: Time's Juncture- (A) Superior Witchcraft - Universal Debuff: Attuned
- (11) Superior Witchcraft - Accuracy/ Universal Debuff: Attuned
- (11) Superior Witchcraft - Universal Debuff/Endurance/Recharge: Attuned
- (17) Superior Witchcraft - Accuracy/Endurance/Recharge: Attuned
Level 12: Call Jounin- (A) Superior Command of the Mastermind - Accuracy/Damage: Attuned
- (13) Superior Command of the Mastermind - Damage/Endurance: Attuned
- (13) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge: Attuned
- (15) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Attuned
- (15) Edict of the Master - Defense Bonus: Level 15
- (17) Superior Witchcraft - Chance for Res Debuff: Attuned
Level 14: Teleport- (A) Time & Space Manipulation - +Stealth: Level 15
Level 16: Distortion Field- (A) Superior Winter Storm - Recharge/Chance for Cold Damage: Attuned
- (40) Superior Winter Storm - Accuracy/Slow: Attuned
- (40) Superior Winter Storm - Damage/Slow: Attuned
- (42) Superior Winter Storm - Accuracy/Damage/Slow: Attuned
- (42) Superior Winter Storm - Damage/Endurance/Slow: Attuned
Level 18: Temporal Selection- (A) Regenerative Tissue - +Regeneration: Level 10
- (45) Regenerative Tissue - Heal/Endurance: Level 27+5
- (45) Regenerative Tissue - Endurance/Recharge: Level 27+5
- (46) Regenerative Tissue - Heal/Recharge: Level 27+5
- (46) Regenerative Tissue - Heal/Endurance/Recharge: Level 27+5
Level 20: Time Stop- (A) Superior Entomb - Accuracy/Endurance/Hold: Attuned
- (21) Gladiator's Net - Chance of Damage(Lethal): Level 10
- (21) Neuronic Shutdown - Chance of Damage(Psionic): Level 10
- (23) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 20
- (25) Lockdown - Chance for +2 Mag Hold: Level 30
- (50) Unbreakable Constraint - Chance for Smashing Damage: Level 50
Level 22: Blink- (A) Crushing Impact - Accuracy/Damage: Level 31+5
- (33) Crushing Impact - Damage/Endurance: Level 31+5
- (33) Crushing Impact - Accuracy/Damage/Recharge: Level 31+5
- (34) Crushing Impact - Accuracy/Damage/Endurance: Level 31+5
- (34) Crushing Impact - Damage/Endurance/Recharge: Level 31+5
- (34) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 25+5
Level 24: Blink Blitz- (A) Obliteration - Damage: Level 31+5
- (37) Obliteration - Damage/Recharge: Level 31+5
- (37) Obliteration - Accuracy/Damage/Recharge: Level 31+5
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 31+5
- (39) Obliteration - Chance of Damage(Smashing): Level 30
- (40) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 25+5
Level 26: Oni- (A) Superior Mark of Supremacy - Accuracy/Damage: Attuned
- (27) Superior Mark of Supremacy - Endurance/Pet +Resist(All) and +Regen Aura: Attuned
- (27) Sovereign Right - Accuracy/Damage/Endurance: Level 27+5
- (29) Sovereign Right - Resist Bonus: Level 25
- (29) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 30
- (31) Hamidon Origin: Peroxisome Exposure++ (Damage/Mez)
Level 28: Farsight- (A) Hamidon Origin: Cytoskeleton Exposure++ (+Defense/+ToHit/Endurance Reduction)
- (31) Hamidon Origin: Cytoskeleton Exposure++ (+Defense/+ToHit/Endurance Reduction)
Level 30: Hasten- (A) Recharge Reduction IO: Level 50+5
Level 32: Kuji In Zen- (A) Endurance Reduction IO: Level 50+5
Level 35: Slowed Response- (A) Analyze Weakness - Accuracy/Endurance/Recharge: Level 50+5
- (36) Shield Breaker - Accuracy/Endurance/Recharge: Level 27+5
- (36) Shield Breaker - Chance for Lethal Damage: Level 10
- (36) Achilles' Heel - Chance for Res Debuff: Level 10
- (37) Touch of Lady Grey - Chance for Negative Damage: Level 21
Level 38: Chrono Shift- (A) Recharge Reduction IO: Level 50
- (39) Recharge Reduction IO: Level 50
Level 41: Maneuvers- (A) Reactive Defenses - Scaling Resist Damage: Level 20
- (46) Reactive Defenses - Defense: Level 22+5
- (48) Reactive Defenses - Defense/Endurance: Level 22+5
- (48) Reactive Defenses - Endurance/RechargeTime: Level 22+5
- (48) Reactive Defenses - Defense/RechargeTime: Level 22+5
- (50) Reactive Defenses - Defense/Endurance/RechargeTime: Level 22+5
Level 44: Tactics- (A) Hamidon Origin: Cytoskeleton Exposure++ (+Defense/+ToHit/Endurance Reduction)
Level 47: Assault- (A) Endurance Reduction IO: Level 50+5
Level 49: Mass Translocate- (A) Blessing of the Zephyr - Knockback Protection (4 points): Level 10
Level 1: SupremacyLevel 1: BrawlLevel 1: Sprint- (A) Run Speed IO: Level 50+5
Level 2: Rest- (A) Recharge Reduction IO: Level 50
Level 2: Swift- (A) Run Speed IO: Level 50+5
Level 2: Hurdle- (A) Jumping IO: Level 50+5
Level 2: Health- (A) Panacea - +Hit Points/Endurance: Level 10
- (9) Miracle - +Recovery: Level 20
- (17) Numina's Convalesence - +Regeneration/+Recovery: Level 30
Level 2: Stamina- (A) Performance Shifter - Chance for +End: Level 21
- (13) Performance Shifter - EndMod: Level 27+5
- (23) Performance Shifter - EndMod/Accuracy: Level 27+5
Level 4: Ninja RunLevel 1: Prestige Power Surge- (A) Run Speed IO: Level 50
Level 1: GeninLevel 12: JouninLevel 14: Team TeleportLevel 14: Long Range TeleportLevel 26: OniLevel 50: Alpha Intuition Radial ParagonLevel 50: Judgement Void Radial Final JudgementLevel 50: Interface Diamagnetic Core Flawless InterfaceLevel 50: Lore Robotic Drones Core Superior AllyLevel 50: Destiny Barrier Core EpiphanyLevel 50: Hybrid Assault Radial EmbodimentLevel 50: Genesis Socket Radial Flawless
Set Bonuses (to verify
The Law of Fives is not being violated)
15% Accuracy (Superior Winter Storm: 4)
7% Accuracy (Crushing Impact: 4)
9% Accuracy (Obliteration: 4)
4% Damage (Superior Witchcraft: 2)
4% Damage (Superior Command of the Mastermind: 2)
3% Damage (Obliteration: 3)
5% E/N Defense, 2.5% Ranged Defense (Superior Witchcraft: 3)
3.75% Endurance Discount (Preventative Medicine: 5)
3.75% Endurance Discount (Reactive Defenses: 5)
4% Improved Healing (Regenerative Tissue: 4)
7.5% Improved Range (Rolling Barrage: 2)
4% Improved Slow (Superior Winter Storm: 3)
2.25% Max Endurance (Decimation: 4)
1.13% Max Health (Decimation: 3)
1.13% Max Health (Crushing Impact: 3)
1.5% Max Health (Regenerative Tissue: 3)
1.88% Max Health (Preventative Medicine: 3)
1.88% Max Health (Reactive Defenses: 3)
1.88% Max Health (Performance Shifter: 3)
3% Max Health (Superior Command of the Mastermind: 3)
6% Movement (Regenerative Tissue: 2)
7.5% Movement (Performance Shifter: 2)
5% Recharge (Regenerative Tissue: 5)
5% Recharge (Crushing Impact: 5)
5% Recharge (Obliteration: 5)
6.25% Recharge (Decimation: 5)
7.5% Recharge (Luck of the Gambler: 1)
7.5% Recharge (Luck of the Gambler: 1)
8.75% Recharge (Preventative Medicine: 6)
8.75% Recharge (Reactive Defenses: 6)
10% Recharge (Superior Mark of Supremacy: 2)
10% Recharge (Superior Witchcraft: 4)
10% Recharge (Superior Command of the Mastermind: 4)
10% Recharge (Superior Winter Storm: 5)
10% Recharge (Superior Mark of Supremacy: 2)
2.5% Recovery (Shield Breaker: 2)
4% Recovery (Superior Winter Storm: 2)
8% Regeneration (Sovereign Right: 2)
12% Regeneration (Overwhelming Force: 2)
2.25% S/L Resist, 3.75% Mez Resist (Preventative Medicine: 2)
1.5% S/L Resist, 2.5% Mez Resist (Crushing Impact: 2)
1.5% S/L Resist, 2.5% Mez Resist (Reactive Defenses: 2)
2.25% S/L Resist, 3.75% Mez Resist (Obliteration: 2)
3% F/C Resist, 5% Mez Resist (Preventative Medicine: 4)
3% F/C Resist, 5% Mez Resist (Reactive Defenses: 4)
1.5% E/N Resist, 2.5% Mez Resist (Decimation: 2)
Proc chances:Snap Shot:
Decimation (1.0 PPM),
Devastation (3.0 PPM),
Hybrid Assault Radial Embodiment (6.0 PPM)
- 1.0 * ((2 / ( 1 + 42.1 / 100 )) + 1) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 6.50% (Pre-clamp: 4.01%)
- 3.0 * ((2 / ( 1 + 42.1 / 100 )) + 1) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 12.04%
- 6.0 * ((2 / ( 1 + 42.1 / 100 )) + 1) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 24.07%
Fistful of Arrows:
Annihilation (3.0 PPM),
Positron's Blast (3.5 PPM),
Hybrid Assault Radial Embodiment (6.0 PPM)
- 3.0 * ((8 / ( 1 + 0 / 100 )) + 1.17) / (60 * (0.25 + 0.75 * (1 + 40 * (11 * 30 + 540) / 30,000))) = 24.52% per $Target
- 3.5 * ((8 / ( 1 + 0 / 100 )) + 1.17) / (60 * (0.25 + 0.75 * (1 + 40 * (11 * 30 + 540) / 30,000))) = 28.61% per $Target
- 6.0 * ((8 / ( 1 + 0 / 100 )) + 1.17) / (60 * (0.25 + 0.75 * (1 + 40 * (11 * 30 + 540) / 30,000))) = 49.04% per $Target
Call Jounin:
Superior Witchcraft (6 PPM)
- Basic: Gambler's Cut (-DEF, 3s recharge)
- Basic: Sting of the Wasp (-DEF, 5s recharge)
- Basic: Caltrops (Slow, 30s recharge)
- Train: Soaring Dragon (-DEF, Knockback, 9s recharge)
- Zen: Golden Dragonfly (-DEF, Knockup, 12s recharge)
- Zen: Blinding Powder (-To-hit, 120s recharge)
Distortion Field:
Superior Winter Storm (4.5 PPM)
- 4.5 x 10 / (60 * (0.25 + 0.75 * (1 + 20 * (11 * 360 + 540) / 30,000))) = 23.08% per $Target
Time Stop:
Gladiator's Net (3.5 PPM),
Neuronic Shutdown (3.5 PPM),
Ghost Widow's Embrace (3.5 PPM),
Lockdown (2.5 PPM),
Unbreakable Contstraint (4.5 PPM)
- 2.5 * ((16 / ( 1 + 0 / 100 )) + 2.17) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 75.71%
- 3.5 * ((16 / ( 1 + 0 / 100 )) + 2.17) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 90% (Pre-clamp: 105.99%)
- 4.5 * ((16 / ( 1 + 0 / 100 )) + 2.17) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 90% (Pre-clamp: 136.28%)
Blink:
Hybrid Assault Radial Embodiment (6.0 PPM)
- 6.0 * ((4 / ( 1 + 35.2 / 100 )) + 1) / (60 * (0.25 + 0.75 * (1 + 0 * (11 * 0 + 540) / 30,000))) = 39.59%
Blink Blitz:
Obliteration (3.5 PPM),
Hybrid Assault Radial Embodiment (6.0 PPM)
- 3.5 * ((32 / ( 1 + 68.8 / 100 )) + 1) / (60 * (0.25 + 0.75 * (1 + 30 * (11 * 360 + 540) / 30,000))) = 26.61% per $Target
- 6.0 * ((32 / ( 1 + 68.8 / 100 )) + 1) / (60 * (0.25 + 0.75 * (1 + 30 * (11 * 360 + 540) / 30,000))) = 45.62% per $Target
Slowed Response:
Shield Breaker (3.5 PPM),
Achilles' Heel (3.5 PPM),
Touch of Lady Grey (3.5 PPM)
- 3.5 * ((90 / ( 1 + 47.6 / 100 )) + 2.27) / (60 * (0.25 + 0.75 * (1 + 25 * (11 * 360 + 540) / 30,000))) = 90% (Pre-clamp: 96.77%) per $Target