Let's compare and contrast, shall we?
Quote from: mercury rising on Sep 13, 2024, 01:47 AMLevel 1: Call Genin
A: Superior Command of the Mastermind: Recharge/Pet +AoE Defense Aura
3: Superior Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
3: Superior Command of the Mastermind: Damage/Endurance/Recharge
5: Superior Command of the Mastermind: Accuracy/Damage
5: Superior Command of the Mastermind: Accuracy/Damage/Recharge
37: Edict of the Master: Defense Bonus
My slotting.
Level 1: Call Genin- (A) Superior Mark of Supremacy - Damage: Attuned
- (3) Superior Mark of Supremacy - Accuracy/Endurance: Attuned
- (3) Overwhelming Force - Accuracy/Damage/Endurance: Attuned
- (5) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Attuned
- (9) Call to Arms - Defense Bonus Aura for Pets: Level 10
- (50) Soulbound Allegiance - Chance for Build Up: 50
Quote from: mercury rising on Sep 13, 2024, 01:47 AMLevel 12: Call Jounin
A: Superior Mark of Supremacy: Endurance/Pet +Resist +Regen
15: Superior Mark of Supremacy: Accuracy/Damage/Endurance
15: Superior Mark of Supremacy: Accuracy/Damage
17: Superior Mark of Supremacy: Damage/Endurance
17: Superior Mark of Supremacy: Damage
19: Sovereign Right: Resistance Bonus
My slotting.
Level 12: Call Jounin- (A) Superior Command of the Mastermind - Accuracy/Damage: Attuned
- (13) Superior Command of the Mastermind - Damage/Endurance: Attuned
- (13) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge: Attuned
- (15) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Attuned
- (15) Edict of the Master - Defense Bonus: Level 15
- (17) Superior Witchcraft - Chance for Res Debuff: Attuned
Quote from: mercury rising on Sep 13, 2024, 01:47 AMLevel 28: Oni
A: Soulbound Allegiance: Chance for Build Up
29: Soulbound Allegiance: Damage/Endurance
29: Soulbound Allegiance: Accuracy/Recharge
31: Soulbound Allegiance: Accuracy/Damage/Recharge
31: Soulbound Allegiance: Damage
31: Expedient Reinforcement: Resist Bonus Aura for Pets
My slotting.
Level 26: Oni- (A) Superior Mark of Supremacy - Accuracy/Damage: Attuned
- (27) Superior Mark of Supremacy - Endurance/Pet +Resist(All) and +Regen Aura: Attuned
- (27) Sovereign Right - Accuracy/Damage/Endurance: Level 27+5
- (29) Sovereign Right - Resist Bonus: Level 25
- (29) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 30
- (31) Hamidon Origin: Peroxisome Exposure++ (Damage/Mez)
In terms of procs that can ONLY be slotted into Pets, here's your list:
- Superior Command of the Mastermind: Recharge/Pet +AoE Defense Aura (T1)
- Edict of the Master: Defense Bonus (T1)
- Superior Mark of Supremacy: Endurance/Pet +Resist +Regen (T2)
- Sovereign Right: Resistance Bonus (T2)
- Soulbound Allegiance: Chance for Build Up (T3)
- Expedient Reinforcement: Resist Bonus Aura for Pets (T3)
In terms of procs that I've slotted into MY Pets, some of which are not exclusive to Pets, here's my list:
- Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Attuned (T1)
- Call to Arms - Defense Bonus Aura for Pets: Level 10 (T1)
- Soulbound Allegiance - Chance for Build Up: 50
- Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Attuned (T2)
- Edict of the Master - Defense Bonus: Level 15 (T2)
- Superior Witchcraft - Chance for Res Debuff: Attuned (T2)
- Superior Mark of Supremacy - Endurance/Pet +Resist(All) and +Regen Aura: Attuned (T3)
- Sovereign Right - Resist Bonus: Level 25 (T3)
- Expedient Reinforcement - Resist Bonus Aura for Pets: Level 30 (T3)
- Hamidon Origin: Peroxisome Exposure++ (Damage/Mez) (T3)
You've got 5 Pet Buffs slotted that are Aura Passives ... and 1 Active:
- Soulbound Allegiance Build Up proc ... slotted into Oni, your T3 Ninja Pet.
I've got 6 Pet Buffs slotted that are Aura Passives (so I've got Call to Arms +Defense over you) ... plus 3 Actives:
- Overwhelming Force: Knockdown ... slotted into Genin, my T1 Ninja Pets.
- Soulbound Allegiance Build Up proc ... slotted into Genin, my T1 Ninja Pets (so any of them can proc it and they'll collectively proc it more often, and arguably they need the "help" more than the other pets!).
- Superior Witchcraft - Chance for Res Debuff ... slotted into Jounin, my T2 Ninja Pets (and because they both count as separate casters, the -Resistance Debuff STACKS!)
On top of that, my Oni has some Mez enhancement increasing the duration of his Immobilize and Hold attacks, unlike your slotting.
Now, staring at the respective builds in Mids' ...
you may think that because your Pets have more damage enhancement in their slots that they will produce a greater throughput than mine will ... because your numbers are "bigger" on the spreadsheet.
However, that's only true
in a vacuum when staring at Mids' on your screen and thinking that Mids' can give you ALL the answers, no questions necessary.
As soon as you start mixing in -Resistance debuffing ... which my build does in abundance (including BOTH of my Jounin!), while yours doesn't ... I daresay that not only will MY Pets start to pull ahead on damage meter recording metrics, the damage throughput of entire teams/leagues will be advantaged also due to the -Resistance debuffing that my build tosses out like party favors.
"YOU get a Debuff! AND YOU get a Debuff! EVERYBODY GETS A DEBUFF!"
In terms of "raw numbers, in the lab" ... I'm sure that your build looks much more impressive ON PAPER (or more to the point, IN MIDS') when all you're doing is looking at stats.
In terms of "actual gameplay experience" ... I've found that the sheer amount of debuffing (-Speed, -Recharge, -Regeneration, -Resist, etc. etc. etc.) that my build can "litter the battlefield with" for any and ALL Allies to take advantage of is far more of a Force Multiplier in actual gameplay than simply adding another +% to the damage output of a mere 6 Pets as shown by Mids' when looking at enhancement values.
The Superior Witchcraft proc for -Resist is a 6 PPM proc.
Look at how many attacks Jounin have that need to roll for Superior Witchcraft procs.
Call Jounin:
Superior Witchcraft (6 PPM)
- Basic: Gambler's Cut (-DEF, 3s recharge)
- Basic: Sting of the Wasp (-DEF, 5s recharge)
- Basic: Caltrops (Slow, 30s recharge)
- Train: Soaring Dragon (-DEF, Knockback, 9s recharge)
- Zen: Golden Dragonfly (-DEF, Knockup, 12s recharge)
- Zen: Blinding Powder (-To-hit, 120s recharge)
ALL OF THOSE ATTACK POWERS CAN PROC Superior Witchcraft for -Resistance debuffing.
Those "pentacle procs" happen FAST when Jounin engage in melee, and they can "double stack" because the 2 Jounin are 2 separate casters (so to speak).
I FREQUENTLY see "double pentacles" turning under $Targets that my Jounin have hit. That's a "double stack" of -20% Resistance right there before adding in anything ELSE that procs -Resistance from slotting into my Time Manipulation powers (Slowed Response being the big one for even MORE -Resistance debuffing).
And that's not even including the fact that I've got 3 Genin who have a 20% Knockdown chance ON EVERY ATTACK THEY MAKE.
Shuriken can knockdown.
Exploding Shuriken can knockdown.
Martial Arts kicks can knockdown.
And sometimes (0.5% chance) they'll hit something SO HARD that a mushroom cloud(!) will erupt from where the hit landed!
My point being that my choice of slotting yields a lot more hard, soft and debuff control to the battlefield than your slotting options do ... and that mix of effects is something that Mids'
simply does not calculate ... so my Pet slotting looks "weaker" than yours does On Paper (or in this case, In Mids').
So forgive me for not being ... swayed ... by your assertions.
What you say may indeed be TRUE ... while also not being THE WHOLE STORY.