This build is another truly fun character to play. Some points:
- I keep Beast Run going all the time, which allows me all kinds of combat maneuverability, especially in coordination with Blink/Blitz.
- While neither Res nor Def hit any caps (outside combat), the absorb, heal and regen mean my green bar hardly ever budges, even solo at +4/x8 with bosses in.
- Inside melee, Evolving Armor does bump my Res (though not to Brute cap), and Blink/Blitz hitting does put me at Def softcap for Fire/Cold. Yes, Blink/Blitz are my openers and part of my regular power rotation, keeping that Def bonus up as much as possible.
- Hasten is only a few seconds away from perma, so I can refresh my Ablative Carapace in less time than its duration.
- Parasitic Aura and DNA Siphon are part of my regular rotation; they're not spot heals and in this build they recharge pretty darn quickly.
Blurp - Villain BruteBuild plan made with Mids' Reborn v3.7.4 rev. 8──────────────────────────────
- Primary powerset: Energy Melee
- Secondary powerset: Bio Armor
- Pool powerset (#1): Teleportation
- Pool powerset (#2): Speed
- Pool powerset (#3): Fighting
- Pool powerset (#4): Leadership
- Ancillary powerset: Energy Mastery
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Powers taken:Level 1: Energy Punch- A: Superior Blistering Cold: Accuracy/Damage
- 3: Superior Blistering Cold: Damage/Endurance
- 5: Superior Blistering Cold: Accuracy/Damage/Endurance
- 40: Superior Blistering Cold: Accuracy/Damage/Recharge
- 40: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
- 40: Superior Blistering Cold: Recharge/Chance for Hold
Level 1: Hardened Carapace- A: Unbreakable Guard: Resistance
- 7: Unbreakable Guard: Resistance/Endurance
- 11: Unbreakable Guard: RechargeTime/Resistance
- 45: Unbreakable Guard: Resistance/Endurance/RechargeTime
- 45: Gladiator's Armor: TP Protection +3% Def (All)
Level 2: Bone Smasher- A: Superior Unrelenting Fury: Accuracy/Damage
- 3: Superior Unrelenting Fury: Damage/RechargeTime
- 5: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime
- 37: Superior Unrelenting Fury: Damage/Endurance/RechargeTime
- 37: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime
- 39: Superior Unrelenting Fury: RechargeTime/+Regen/+End
Level 4: Inexhaustible- A: Performance Shifter: EndMod
- 7: Performance Shifter: Chance for +End
- 11: Numina's Convalesence: Heal
- 48: Numina's Convalesence: +Regeneration/+Recovery
Level 6: Environmental Modification- A: Luck of the Gambler: Defense
- 15: Luck of the Gambler: Defense/Endurance
- 23: Luck of the Gambler: Defense/Increased Global Recharge Speed
- 46: Shield Wall: +Res (Teleportation), +5% Res (All)
- 48: Reactive Defenses: Scaling Resist Damage
Level 8: Whirling Hands- A: Superior Avalanche: Accuracy/Damage
- 9: Superior Avalanche: Damage/Endurance
- 9: Superior Avalanche: Accuracy/Damage/Endurance
- 34: Superior Avalanche: Accuracy/Damage/Recharge
- 36: Superior Avalanche: Accuracy/Damage/Endurance/Recharge
- 37: Superior Avalanche: Recharge/Chance for Knockdown
Level 10: AdaptationLevel 12: Blink- A: Hecatomb: Damage/Recharge
- 13: Hecatomb: Accuracy/Damage/Recharge
- 13: Hecatomb: Accuracy/Recharge
- 43: Hecatomb: Damage/Endurance
- 43: Hecatomb: Chance of Damage(Negative)
- 43: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 14: Hasten- A: Invention: Recharge Reduction
- 15: Invention: Recharge Reduction
Level 16: Ablative Carapace- A: Numina's Convalesence: Heal
- 17: Numina's Convalesence: Heal/Recharge
- 17: Numina's Convalesence: Heal/Endurance/Recharge
- 23: Numina's Convalesence: Endurance/Recharge
Level 18: Total Focus- A: Superior Vampire's Bite: Accuracy/Damage
- 19: Superior Vampire's Bite: Damage/Endurance
- 19: Superior Vampire's Bite: Accuracy/Damage/Recharge
- 33: Superior Vampire's Bite: Accuracy/Damage/Endurance/Recharge
- 34: Superior Vampire's Bite: Accuracy/Damage/Endurance
- 34: Superior Vampire's Bite: Recharge/Chance to Heal
Level 20: Evolving Armor- A: Unbreakable Guard: Resistance
- 21: Unbreakable Guard: Resistance/Endurance
- 21: Unbreakable Guard: RechargeTime/Resistance
- 45: Unbreakable Guard: +Max HP
- 46: Steadfast Protection: Resistance/+Def 3%
Level 22: Teleport- A: Superior Winter's Gift: Slow Resistance (25%)
Level 24: Blink Blitz- A: Armageddon: Damage/Recharge
- 25: Armageddon: Accuracy/Damage/Recharge
- 25: Armageddon: Accuracy/Recharge
- 42: Armageddon: Damage/Endurance
- 42: Armageddon: Chance for Fire Damage
- 42: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 26: Staggering Burst- A: Superior Brute's Fury: Accuracy/Damage
- 27: Superior Brute's Fury: Damage/Recharge
- 27: Superior Brute's Fury: Accuracy/Damage/Recharge
- 31: Superior Brute's Fury: Damage/Endurance/RechargeTime
- 31: Superior Brute's Fury: Accuracy/Damage/Endurance/Recharge
- 31: Superior Brute's Fury: Recharge/Fury Bonus
Level 28: DNA Siphon- A: Touch of the Nictus: Healing/Absorb/Recharge
- 29: Touch of the Nictus: Accuracy/Healing/Absorb
- 29: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
- 48: Touch of the Nictus: Chance for Negative Energy Damage
Level 30: BoxingLevel 32: Tough- A: Unbreakable Guard: Resistance
- 33: Unbreakable Guard: Resistance/Endurance
- 33: Unbreakable Guard: RechargeTime/Resistance
- 46: Unbreakable Guard: Resistance/Endurance/RechargeTime
Level 35: Genetic Contamination- A: Obliteration: Accuracy/Recharge
- 36: Obliteration: Accuracy/Damage/Recharge
- 36: Obliteration: Accuracy/Damage/Endurance/Recharge
Level 38: Parasitic Aura- A: Touch of the Nictus: Healing/Absorb/Recharge
- 39: Touch of the Nictus: Accuracy/Healing/Absorb
- 39: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
- 50: Touch of the Nictus: Chance for Negative Energy Damage
Level 41: Superior Conditioning- A: Performance Shifter: Chance for +End
Level 44: Maneuvers- A: Luck of the Gambler: Defense/Endurance
- 50: Luck of the Gambler: Defense/Increased Global Recharge Speed
Level 47: TacticsLevel 49: Weave- A: Luck of the Gambler: Defense
- 50: Luck of the Gambler: Defense/Endurance
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Inherents:Level 1: FuryLevel 1: BrawlLevel 1: SprintLevel 2: Rest- A: Invention: Recharge Reduction
Level 2: SwiftLevel 2: HurdleLevel 2: Health- A: Panacea: +Hit Points/Endurance
- 9: Preventive Medicine: Chance for +Absorb
- 17: Preventive Medicine: Heal
Level 2: Stamina- A: Performance Shifter: EndMod
- 13: Performance Shifter: EndMod/Recharge
- 23: Performance Shifter: Chance for +End
Level 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive AdaptationLevel 24: Team Teleport──────────────────────────────
Accolades:- Born In Battle
- High Pain Threshold
- Invader
- Marshal
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Incarnates:Pyronic Core Final JudgementReactive Core Flawless InterfaceRobotic Drones Core Superior AllyAgeless Radial EpiphanyAssault Radial EmbodimentSpiritual Core Paragon──────────────────────────────
Stats Breakdown:- Defense -- Smashing: 33.99%
- Lethal: 33.99%
- Fire: 41.64%
- Cold: 41.64%
- Energy: 31.64%
- Negative: 31.64%
- Psionic: 22.97%
- Melee: 38.67%
- Ranged: 14.3%
- AoE: 19.3%
- Resistance -- Smashing: 71.76%
- Lethal: 71.76%
- Fire: 38%
- Cold: 38%
- Energy: 26.75%
- Negative: 26.75%
- Toxic: 37.53%
- Psionic: 8%
- HP & Endurance -- Regeneration: 561.03%
- Max HP: 2337.01 | (Absorb: 1395.76 -- 93.11% of base HP)
- End Recovery: 3.91/s
- End Use: 2.07/s End. (Net gain: 1.84/s)
- Max End: 118.6
- Movement -- Run Speed: 50.98 mph
- Jump Speed: 41.85 mph
- Jump Height: 14.5 ft
- Fly Speed: 27.63 mph
- Stealth & Perception -- Stealth (PvE): 0 ft
- Stealth (PvP): 0 ft
- Perception: 742.2 ft
- Misc -- Haste: 240%
- ToHit: 8.4%
- Accuracy: 48%
- Damage: 111%
- End Rdx: 7.5%
- Threat: 400
- Status Protection -- Held: 10.38
- Stunned: 10.38
- Sleep: 10.38
- Immobilized: 10.38
- Knockback: 10
- Repel: 0
- Confused: 3.63
- Terrorized: 0
- Taunt: 0
- Placate: 0
- Teleport: 1
- Status Resistance -- Held: 108.75%
- Stunned: 108.75%
- Sleep: 169.3%
- Immobilized: 169.3%
- Knockback: 10000%
- Repel: 0%
- Confused: 151.14%
- Terrorized: 151.14%
- Taunt: 0%
- Placate: 0%
- Teleport: 100%
- Debuff Resistance -- Defense: 0%
- Endurance: 69.2%
- Recovery: 0%
- PerceptionRadius: 36.33%
- ToHit: 0%
- RechargeTime: 85%
- SpeedRunning: 85%
- Regeneration: 0%
──────────────────────────────
Set Effects BreakdownSuperior Blistering Cold(Energy Punch)- 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying)
- 4% (0.07 End/sec) Recovery
- 6% Resistance(Fire,Cold), 10% Status Resistance
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 5% Defense(Fire,Cold), 2.5% Defense(AoE)
Unbreakable Guard(Hardened Carapace)- 2.5% Enhancement(EnduranceDiscount)
- 2.25% Resistance(Energy,Negative), 3.75% Status Resistance
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Gladiator's Armor(Hardened Carapace)- 3% Defense(All), 100% MezResist(Teleport) (20% chance)
Superior Unrelenting Fury(Bone Smasher)- 4% DamageBuff(All)
- 16% (1 HP/sec) Regeneration
- 4% (0.07 End/sec) Recovery
- 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing)
- 6% Resistance(Energy,Negative), 10% Status Resistance, 6% Resistance(Smashing,Lethal), 6% Resistance(Fire,Cold)
Performance Shifter(Inexhaustible)Numina's Convalesence(Inexhaustible)- 12% (0.75 HP/sec) Regeneration
Luck of the Gambler(Environmental Modification)- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- +7.5% Enhancement(RechargeTime)
Shield Wall(Environmental Modification)Reactive Defenses(Environmental Modification)Superior Avalanche(Whirling Hands)- 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying)
- 6% Resistance(Fire,Cold), 10% Status Resistance
- 4% (0.07 End/sec) Recovery
- 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing)
- 5% Defense(Fire,Cold), 2.5% Defense(AoE)
Hecatomb(Blink)- 4% (0.07 End/sec) Recovery
- 6% Resistance(Fire,Cold), 10% Status Resistance
- +15% Enhancement(Accuracy)
- +10% Enhancement(RechargeTime)
Luck of the Gambler(Blink)- +7.5% Enhancement(RechargeTime)
Numina's Convalesence(Ablative Carapace)- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
- +6% Enhancement(Heal)
Superior Vampire's Bite(Total Focus)- 6% Resistance(Energy,Negative), 10% Status Resistance
- 44.98 HP (3%) HitPoints
- 3.6% Max End
- 16% (1 HP/sec) Regeneration
- +10% Enhancement(RechargeTime)
Unbreakable Guard(Evolving Armor)- 2.5% Enhancement(EnduranceDiscount)
- 2.25% Resistance(Energy,Negative), 3.75% Status Resistance
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
- 112.4 HP (7.5%) HitPoints
Steadfast Protection(Evolving Armor)Superior Winter's Gift(Teleport)- 25% ResEffect(SpeedRunning), 25% ResEffect(RechargeTime), 25% ResEffect(SpeedFlying)
Armageddon(Blink Blitz)- 4% (0.07 End/sec) Recovery
- 6% Resistance(Fire,Cold), 10% Status Resistance
- +15% Enhancement(Accuracy)
- +10% Enhancement(RechargeTime)
Luck of the Gambler(Blink Blitz)- +7.5% Enhancement(RechargeTime)
Superior Brute's Fury(Staggering Burst)- 44.98 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 4% DamageBuff(All)
- +10% Enhancement(RechargeTime)
- 6% Resistance(Smashing,Lethal), 10% Status Resistance
-
Touch of the Nictus(DNA Siphon)- 28.11 HP (1.88%) HitPoints
- +9% Enhancement(Accuracy)
- +5% Enhancement(Heal)
Unbreakable Guard(Tough)- 2.5% Enhancement(EnduranceDiscount)
- 2.25% Resistance(Energy,Negative), 3.75% Status Resistance
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Obliteration(Genetic Contamination)- 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance
- 3% DamageBuff(All)
Touch of the Nictus(Parasitic Aura)- 28.11 HP (1.88%) HitPoints
- +9% Enhancement(Accuracy)
- +5% Enhancement(Heal)
Luck of the Gambler(Maneuvers)- 10% (0.62 HP/sec) Regeneration
- +7.5% Enhancement(RechargeTime)
Luck of the Gambler(Weave)- 10% (0.62 HP/sec) Regeneration
Preventive Medicine(Health)- 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance
- GrantPower Preventive Medicine (10% chance), GrantPower Preventive Medicine
Performance Shifter(Stamina)- 7.5% Movement Speed
- 28.11 HP (1.88%) HitPoints
──────────────────────────────
Set Buffs TotalsDamage(All) (11% Total)- +4% Damage(All) (From Superior Unrelenting Fury in Bone Smasher)
- +4% Damage(All) (From Superior Brute's Fury in Staggering Burst)
- +3% Damage(All) (From Obliteration in Genetic Contamination)
S/L Defense (25.69% Total)- +5% S/L Defense (From Superior Blistering Cold in Energy Punch)
- +5% S/L Defense (From Superior Brute's Fury in Staggering Burst)
- +3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% S/L Defense (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
- +2.5% S/L Defense (From Superior Unrelenting Fury in Bone Smasher)
- +2.5% S/L Defense (From Superior Avalanche in Whirling Hands)
- +1.56% S/L Defense (From Unbreakable Guard in Hardened Carapace)
- +1.56% S/L Defense (From Unbreakable Guard in Evolving Armor)
- +1.56% S/L Defense (From Unbreakable Guard in Tough)
Fire/Cold Defense (16% Total)- +5% Fire/Cold Defense (From Superior Blistering Cold in Energy Punch)
- +5% Fire/Cold Defense (From Superior Avalanche in Whirling Hands)
- +3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% Fire/Cold Defense (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
Energy/Negative Defense (6% Total)- +3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% Energy/Negative Defense (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
Defense (Psionic) (6% Total)- +3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% Defense(Psionic) (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
Defense (Melee) (30.38% Total)- +5% Defense(Melee) (From Superior Unrelenting Fury in Bone Smasher)
- +5% Defense(Melee) (From Superior Avalanche in Whirling Hands)
- +3.13% Defense(Melee) (From Unbreakable Guard in Hardened Carapace)
- +3.13% Defense(Melee) (From Unbreakable Guard in Evolving Armor)
- +3.13% Defense(Melee) (From Unbreakable Guard in Tough)
- +3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% Defense(Melee) (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
- +2.5% Defense(Melee) (From Superior Blistering Cold in Energy Punch)
- +2.5% Defense(Melee) (From Superior Brute's Fury in Staggering Burst)
Defense (Ranged) (6% Total)- +3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% Defense(Ranged) (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
Defense (AoE) (11% Total)- +3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
- +3% Defense(AoE) (From Steadfast Protection: Resistance/+Def 3% in Evolving Armor)
- +2.5% Defense(AoE) (From Superior Blistering Cold in Energy Punch)
- +2.5% Defense(AoE) (From Superior Avalanche in Whirling Hands)
Max Endurance (3.6% Total)- +3.6% Max Endurance (From Superior Vampire's Bite in Total Focus)
Enhancement (Accuracy) (48% Total)- +15% Enhancement(Accuracy) (From Hecatomb in Blink)
- +15% Enhancement(Accuracy) (From Armageddon in Blink Blitz)
- +9% Enhancement(Accuracy) (From Touch of the Nictus in DNA Siphon)
- +9% Enhancement(Accuracy) (From Touch of the Nictus in Parasitic Aura)
Enhancement (EnduranceDiscount) (7.5% Total)- +2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Hardened Carapace)
- +2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Evolving Armor)
- +2.5% Enhancement(EnduranceDiscount) (From Unbreakable Guard in Tough)
Enhancement (Heal) (16% Total)- +6% Enhancement(Heal) (From Numina's Convalesence in Ablative Carapace)
- +5% Enhancement(Heal) (From Touch of the Nictus in DNA Siphon)
- +5% Enhancement(Heal) (From Touch of the Nictus in Parasitic Aura)
Enhancement (RechargeTime) (70% Total)- +10% Enhancement(RechargeTime) (From Hecatomb in Blink)
- +10% Enhancement(RechargeTime) (From Superior Vampire's Bite in Total Focus)
- +10% Enhancement(RechargeTime) (From Armageddon in Blink Blitz)
- +10% Enhancement(RechargeTime) (From Superior Brute's Fury in Staggering Burst)
- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Environmental Modification)
- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Blink)
- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Blink Blitz)
- +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Maneuvers)
HitPoints (331.71 HP Total / 22.13% of Base HP)- +112.4 HP (7.5%) HitPoints (From Unbreakable Guard: +Max HP in Evolving Armor)
- +44.98 HP (3%) HitPoints (From Superior Vampire's Bite in Total Focus)
- +44.98 HP (3%) HitPoints (From Superior Brute's Fury in Staggering Burst)
- +28.11 HP (1.88%) HitPoints (From Numina's Convalesence in Ablative Carapace)
- +28.11 HP (1.88%) HitPoints (From Touch of the Nictus in DNA Siphon)
- +28.11 HP (1.88%) HitPoints (From Touch of the Nictus in Parasitic Aura)
- +28.11 HP (1.88%) HitPoints (From Performance Shifter in Stamina)
- +16.87 HP (1.13%) HitPoints (From Luck of the Gambler in Environmental Modification)
JumpHeight (15% Total)- +7.5% JumpHeight (From Performance Shifter in Inexhaustible)
- +7.5% JumpHeight (From Performance Shifter in Stamina)
MezResist(All) (108.75% Total)- +10% MezResist(All) (From Superior Blistering Cold in Energy Punch)
- +10% MezResist(All) (From Superior Unrelenting Fury in Bone Smasher)
- +10% MezResist(All) (From Superior Unrelenting Fury in Bone Smasher)
- +10% MezResist(All) (From Superior Unrelenting Fury in Bone Smasher)
- +10% MezResist(All) (From Superior Avalanche in Whirling Hands)
- +10% MezResist(All) (From Hecatomb in Blink)
- +10% MezResist(All) (From Superior Vampire's Bite in Total Focus)
- +10% MezResist(All) (From Armageddon in Blink Blitz)
- +10% MezResist(All) (From Superior Brute's Fury in Staggering Burst)
- +3.75% MezResist(All) (From Unbreakable Guard in Hardened Carapace)
- +3.75% MezResist(All) (From Unbreakable Guard in Evolving Armor)
- +3.75% MezResist(All) (From Unbreakable Guard in Tough)
- +3.75% MezResist(All) (From Obliteration in Genetic Contamination)
- +3.75% MezResist(All) (From Preventive Medicine in Health)
MezResist (Teleport) (100% Total)- +100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Hardened Carapace)
Recovery (20% Total)- +4% (0.07 End/sec) Recovery (From Superior Blistering Cold in Energy Punch)
- +4% (0.07 End/sec) Recovery (From Superior Unrelenting Fury in Bone Smasher)
- +4% (0.07 End/sec) Recovery (From Superior Avalanche in Whirling Hands)
- +4% (0.07 End/sec) Recovery (From Hecatomb in Blink)
- +4% (0.07 End/sec) Recovery (From Armageddon in Blink Blitz)
Regeneration (86% Total / 54.63 HP/s)- +16% (1 HP/sec) Regeneration (From Superior Unrelenting Fury in Bone Smasher)
- +16% (1 HP/sec) Regeneration (From Superior Vampire's Bite in Total Focus)
- +12% (0.75 HP/sec) Regeneration (From Numina's Convalesence in Inexhaustible)
- +12% (0.75 HP/sec) Regeneration (From Numina's Convalesence in Ablative Carapace)
- +10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Environmental Modification)
- +10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Maneuvers)
- +10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Weave)
ResEffect (SpeedFlying) (55% Total)- +25% ResEffect(SpeedFlying) (From Superior Winter's Gift: Slow Resistance (25%) in Teleport)
- +15% ResEffect(SpeedFlying) (From Superior Avalanche in Whirling Hands)
- +15% ResEffect(SpeedFlying) (From Superior Blistering Cold in Energy Punch)
ResEffect (RechargeTime) (55% Total)- +25% ResEffect(RechargeTime) (From Superior Winter's Gift: Slow Resistance (25%) in Teleport)
- +15% ResEffect(RechargeTime) (From Superior Avalanche in Whirling Hands)
- +15% ResEffect(RechargeTime) (From Superior Blistering Cold in Energy Punch)
ResEffect (SpeedRunning) (55% Total)- +25% ResEffect(SpeedRunning) (From Superior Winter's Gift: Slow Resistance (25%) in Teleport)
- +15% ResEffect(SpeedRunning) (From Superior Avalanche in Whirling Hands)
- +15% ResEffect(SpeedRunning) (From Superior Blistering Cold in Energy Punch)
S/L Resistance (24.5% Total)- +6% S/L Resistance (From Superior Unrelenting Fury in Bone Smasher)
- +6% S/L Resistance (From Superior Brute's Fury in Staggering Burst)
- +5% S/L Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Environmental Modification)
- +3% S/L Resistance (From Reactive Defenses: Scaling Resist Damage in Environmental Modification)
- +2.25% S/L Resistance (From Obliteration in Genetic Contamination)
- +2.25% S/L Resistance (From Preventive Medicine in Health)
Fire/Cold Resistance (38% Total)- +6% Fire/Cold Resistance (From Superior Blistering Cold in Energy Punch)
- +6% Fire/Cold Resistance (From Superior Unrelenting Fury in Bone Smasher)
- +6% Fire/Cold Resistance (From Superior Avalanche in Whirling Hands)
- +6% Fire/Cold Resistance (From Hecatomb in Blink)
- +6% Fire/Cold Resistance (From Armageddon in Blink Blitz)
- +5% Fire/Cold Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Environmental Modification)
- +3% Fire/Cold Resistance (From Reactive Defenses: Scaling Resist Damage in Environmental Modification)
Energy/Negative Resistance (26.75% Total)- +6% Energy/Negative Resistance (From Superior Unrelenting Fury in Bone Smasher)
- +6% Energy/Negative Resistance (From Superior Vampire's Bite in Total Focus)
- +5% Energy/Negative Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Environmental Modification)
- +3% Energy/Negative Resistance (From Reactive Defenses: Scaling Resist Damage in Environmental Modification)
- +2.25% Energy/Negative Resistance (From Unbreakable Guard in Hardened Carapace)
- +2.25% Energy/Negative Resistance (From Unbreakable Guard in Evolving Armor)
- +2.25% Energy/Negative Resistance (From Unbreakable Guard in Tough)
Resistance (Toxic) (8% Total)- +5% Resistance(Toxic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Environmental Modification)
- +3% Resistance(Toxic) (From Reactive Defenses: Scaling Resist Damage in Environmental Modification)
Resistance (Psionic) (8% Total)- +5% Resistance(Psionic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Environmental Modification)
- +3% Resistance(Psionic) (From Reactive Defenses: Scaling Resist Damage in Environmental Modification)
SpeedFlying (15% Total)- +7.5% SpeedFlying (From Performance Shifter in Inexhaustible)
- +7.5% SpeedFlying (From Performance Shifter in Stamina)
SpeedJumping (15% Total)- +7.5% SpeedJumping (From Performance Shifter in Inexhaustible)
- +7.5% SpeedJumping (From Performance Shifter in Stamina)
SpeedRunning (15% Total)- +7.5% SpeedRunning (From Performance Shifter in Inexhaustible)
- +7.5% SpeedRunning (From Performance Shifter in Stamina)