Give us a way to accelerate the Terravolta trial

Waiting for the mobs is tedious. Can we find a way to call them or make them spawn quicker after the last set? A glowie mabye? Maybe we could knock on the doors

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Totally agree! I think we were only 4 for the 44+ and it was still very long with too much time in between all the waves. I think we used the temp power to heal the core once to keep it at 100%.

Shorter timer between waves or a glowie to call them like jordan yen mentionned would be awesome.

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As merit rewards are based on the time it takes, not difficulty, the trial would probably have to be adjusted for that.

Pretty sure nobody would care if the merits is reduced. People do it for badges or respec mostly ( or for new content). Atm it’s so slow and mind numbing but you also can’t really just alt-tab/not pay attention cause they risk break the core and wasting all your time.

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I remember these trials being challenging in live and therefore people ran it and had fun. I had to quit CoH before it was taken off the shelf, so I don’t know what the devs did to these trials while I was gone. As they are right now, they are so painfully boring that team chat starts to fill up with jokes about the pain – just so we can cope with it. I have heard that the villain side “treespec” is fast and easy. It sounds like Terra Volta is in need of a major overhaul to make it comparable. I didn’t try the lvl 45 one, but the lvl 25 and lvl 35 versions end with the same waves and are, therefore, equally horrendous. I ran a few of them when Rebirth was really young, but there is a reason you don’t see them being advertised at all anymore.