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Now on PTS! Kheldian Revamp - Issue 4 Preview
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Topic: Now on PTS! Kheldian Revamp - Issue 4 Preview (Read 8971 times)
brw316
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Posts: 17
Inf: +8/-0
Now on PTS! Kheldian Revamp - Issue 4 Preview
«
on:
June 09, 2022, 11:05:20 pm »
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Hello everyone!
In the next update, we are revisiting and revamping the original Epic Archetypes: Peacebringers and Warshades. Kheldians' unique shape-shifting abilities grant them access to melee, ranged, and survival powers; and made them the first archetypes able to play across multiple play styles. Transforming between Nova form and Dwarf form, a player could delve further into one play-style at the cost of another--trading survival for ranged damage or vice versa.
However, due to CoH's game system limitations at the time of their creation (in Issue 3), Kheldian shape-shifting was mechanically handicapped in numerous ways. The most glaring of which included:
Survival toggles would deactivate upon shape-shifting and could not be reactivated until changing back to human form. This made it hazardous to return to the human form mid-combat and also cost critical time reactivating toggles one by one. This limitation discouraged most in-combat use of shape-shifting.
Nova and dwarf forms provided their own powers which needed to be independently slotted and enhanced. This added a total of 10 additional powers above the standard 24 powers that all archetypes receive. With 36 powers in total (including two free travel abilities), Kheldans were given no additional means to enhance their powers. As a result, players have long struggled with the process of building their Kheldians in a manner that is both fun and balanced.
Until now, these issues have discouraged shapeshift forms, the core aspect of the archetype, and prevent Kheldans from living up to their title of being an "Epic Archetype." However, newer systems have given us a chance to unlock their true potential!
Get ready! With Rebirth Issue 4, Kheldians are shaping up to be EPIC.
Available NOW on the test server.
Global Changes
Toggles no longer turn off when shape-shifting into Nova or Dwarf forms. However, their effects suppress and they are granted endurance to offset their endurance cost.
Nova and Dwarf forms have been expanded allowing them to round out their unique powers, abilities, and play style. (Details below)
Travel powers can now be used in any form but activating them while in Nova form or Dwarf form returns Kheldians to their original form.
Null the Gull can now enable or disable the shapeshift popup tray.
Peacebringer
(click to show/hide)
Bright Nova
With this revamp, you will no longer need to enhance your Nova or Dwarf powers separately. Instead, for example, when you slot and enhance your human form version of Gleaming Bolt, you will simultaneously be improving the Bright Nova Bolt used while in Nova form. The following powers become power redirects allowing them to change while in Bright Nova form. Slotting the first power listed below enhances the power in both forms. Note: Existing Peacebringers must respec to obtain this:
Gleaming Bolt
will
become
Bright Nova Bolt
in Bright Nova form
Gleaming Blast
will
become
Bright Nova Blast
in Bright Nova form
Photon Scatter
will
become
Bright Nova Scatter
in Bright Nova form
Luminous Detonation
will
become
Bright Nova Detonation
in Bright Nova form
Bright Nova
now
comes with two free muti-form powers
,
Photon Scatter
(awarded upon obtaining Bright Nova) and
Luminous Detonation
(awarded at level 12 or higher after obtaining Bright Nova). Both of these powers are usable in their original form.
Additionally:
Glinting Eyes
can be used in Bright Nova form
Inner Light
can be used in Bright Nova form
Dawn Strike
can be used in Bright Nova form
Reform Essence
can be used in Bright Nova form for sustain.
White Dwarf
The following powers become power redirects allowing them to change while in White Dwarf form. Slotting the first power listed below enhances the power in both forms. Note: Existing Peacebringers must respec to obtain this:
Radiant Strike
will
become
White Dwarf Strike
in White Dwarf form
Incandescent Strike
will
become
White Dwarf Smite
in White Dwarf form
Solar Flare
will
become
White Dwarf Flare
in White Dwarf form
Reform Essence
will
become
White Dwarf Sublimation
in White Dwarf form
White Dwarf
now
comes with two free form-locked powers
,
White Dwarf Antagonize
and
White Dwarf Step
,
and two free muti-form powers
,
Solar Flare
and
Reform Essence
. All free powers are awarded upon obtaining White Dwarf and both Solar Flare and Reform Essence powers are usable in original form. Additionally, Reform Essence is usable in Bright Nova for sustain.
Additionally:
Gleaming Bolt
can be used in White Dwarf form
Glinting Eye
can be used in White Dwarf form
Inner Light
can be used in White Dwarf form
Pulsar
can be used in White Dwarf form
Essence Boost
can be used in White Dwarf form
Light Form
can be used in White Dwarf form
Some powers have new unlock levels because of the new free multi-form powers:
Luminous Blast
Luminous Aura
Power
Level
Power
Level
Gleaming Bolt
1
Incandescence
1
Glinting Eye
1
Shining Shield
2
Gleaming Blast
2
Essence Boost
4
Bright Nova
6
Thermal Shield
10
Radiant Strike
8 (Previously 6)
Quantum Shield
14
Proton Scatter
Free with Nova
Group Energy Flight
16
Inner Light
12
White Dwarf
20
Luminous Detonation
Free with Nova. Unlocks at 11.
Reform Essence
Free with Dwarf
Incandescent Strike
18
Conserve Energy
24
Pulsar
18
Quantum Acceleration
24
Solar Flare
Free with Dwarf
Quantum Flight
28
Glowing Touch
26
Restore Essence
35
Photon Seekers
32
Light Form
38
Dawn Strike
32
Warshade
(click to show/hide)
Dark Nova
With this revamp, you will no longer need to enhance your Nova or Dwarf powers separately. Instead, for example, when you slot and enhance your human form version of Shadow Bolt, you will simultaneously be improving the Dark Nova Bolt used while in Nova form. The following powers become power redirects allowing them to change while in Dark Nova form. Slotting the first power listed below enhances the power in both forms. Note: Existing Warshades must respec to obtain this:
Shadow Bolt
will
become
Dark Nova Bolt
in Dark Nova form
Shadow Blast
will
become
Dark Nova Blast
in Dark Nova form
Gravimetric Emanation
will
become
Dark Nova Emanation
in Dark Nova form
Dark Detonation
will
become
Dark Nova Detonation
in Dark Nova form
Dark Nova
now
comes with two free muti-form powers
,
Dark Detonation
(awarded upon obtaining Dark Nova) and
Gravimetric Emanation
(awarded at level 12 or higher after obtaining Dark Nova). Both of these powers are usable in their original form.
Additionally:
Ebon Eye
can be used in Dark Nova form
Sunless Mire
can be used in Dark Nova form
Orbiting Death
can be used in Dark Nova form
Quasar
can be used in Dark Nova form
Essence Drain
can be used in Dark Nova form and will become
Shadow Essence Drain
, a ranged single target attack plus self-heal.
Black Dwarf
The following powers become power redirects allowing them to change while in Black Dwarf form. Slotting the first power listed below enhances the power in both forms. Note: Existing Warshades must respec to obtain this:
Gravimetric Snare
will
become
Black Dwarf Strike
in Black Dwarf form
Gravity Well
will
become
Black Dwarf Smite
in Black Dwarf form
Sunless Mire
will
become
Black Dwarf Mire
in Black Dwarf form
Essence Drain
will
become
Black Dwarf Drain
in Black Dwarf form
Black Dwarf
now
comes with one free form-locked power
,
Black Dwarf Antagonize
,
and two free muti-form powers
,
Sunless Mire
and
Essence Drain
. All free powers are awarded upon obtaining Black Dwarf and both Sunless Mire and Essence Drain powers are usable in BOTH human and Nova forms.
Additionally:
Shadow Bolt
can be used in Black Dwarf form
Ebon Eye
can be used in Black Dwarf form
Orbiting Death
can be used in Black Dwarf form
Inky Aspect
can be used in Black Dwarf form
Stygian Circle
can be used in Black Dwarf form
Eclipse
can be used in Black Dwarf form
Some powers have new unlock levels because of the new free multi-form powers:
Umbral Blast
Umbral Aura
Power
Level
Power
Level
Shadow Bolt
1
No Changes
Ebon Eye
1
Gravimetric Snare
2
Dark Nova
6
Shadow Blast
8 (Previously 6)
Dark Detonation
Free with Nova
Starless Step
12 (Previously 8 )
Gravitic Emanation
Free with Nova. Unlocks at 11.
Gravity Well
18
Essence Drain
Free with Dwarf
Sunless Mire
Free with Dwarf
Unchain Essence
26
Dark Extraction
32
Quasar
32
The following powers have been rebalanced:
(click to show/hide)
Peacebringer
Gleaming Bolt/Bright Nova Bolt:
Damage increased from .6 to .68
Recharge Time increased from 1.5s to 2s
Endurance Cost increased from 3.12 to 3.534
(PvP) Normal form Damage increased from 1.392 to 1.416
(PvP) Nova form Damage increased from 1.812 to 1.836
Glinting Eye/Bright Glinting Eye:
Damage increased from 1 to 1.32
Recharge Time increased from 4s to 6s
(PvP) Normal form Damage increased from 2.0748 to 2.1708
Bright Nova Blast:
Damage increased from 1 to 1.64
Recharge Time increased from 4s to 8s
Endurance Cost increased from 5.2 to 8.528
(PvP) Damage increased from 1.932 to 2.124
White Dwarf Strike:
Smashing Damage increased from .34 to .4
Energy Damage increased from .5 to .6
Recharge Time increased from 3s to 4s
Endurance Cost increased from 4.368 to 5.2
(PvP) Smashing Damage increased from 0.6528 to 0.672
(PvP) Energy Damage increased from 0.9792 to 1.008
White Dwarf Smite:
Smashing Damage increased from .32 to .53
Energy Damage increased from 1 to 1.11
Recharge Time increased from 6s to 8s
Endurance Cost increased from 6.864 to 8.528
(PvP) Smashing Damage increased from 0.507 to 0.531
(PvP) Energy Damage increased from 1.521 to 1.593
Warshade
Shadow Bolt/Dark Nova Bolt:
Damage increased from .6 to .68
Recharge Time increased from 1.5s to 2s
Endurance Cost increased from 3.12 to 3.534
(PvP) Normal form Damage increased from 1.392 to 1.416
(PvP) Nova form Damage increased from 1.812 to 1.836
Ebon Eye/Dark Nova Eye/Black Dwarf Eye:
Damage increased from 1 to 1.32
Recharge Time increased from 4s to 6s
(PvP) Normal form Damage increased from 2.0748 to 2.1708
Dark Nova Blast:
Damage increased from 1 to 1.64
Recharge Time increased from 4s to 8s
Endurance Cost increased from 5.2 to 8.528
(PvP) Damage increased from 1.932 to 2.124
Black Dwarf Strike:
Smashing Damage increased from .34 to .4
Negative Energy Damage increased from .5 to .6
Recharge Time increased from 3s to 4s
Endurance Cost increased from 4.368 to 5.2
(PvP) Smashing Damage increased from 0.6528 to 0.672
(PvP) Negative Energy Damage increased from 0.9792 to 1.008
Black Dwarf Smite:
Smashing Damage increased from .32 to .53
Negative Energy Damage increased from 1 to 1.11
Recharge Time increased from 6s to 8s
Endurance Cost increased from 6.864 to 8.528
(PvP) Smashing Damage increased from 0.507 to 0.531
(PvP) Negative Energy Damage increased from 1.521 to 1.593
Essence Drain/Black Dwarf Essence Drain:
Damage increased from 1 to 1.96
Heal Self decreased from 1.75 to 1
Recharge Time decreased from 15s to 10s
Endurance Cost decreased from 15.6 to 11.96
(PvP) Normal form Damage increased from 1 to 2.5812
(PvP) Dwarf form Damage increased from 1 to 2.5812
Dark Nova Essence Drain:
Damage increased from 1 to 1.64
Recharge Time decreased from 15s to 8s
Endurance Cost decreased from 15.6 to 8.528
Sunless Mire/Dark Nova Mire:
ToHit and Damage buff are doubled for the first 10 seconds
Recharge Time decreased from 120s to 90s
Black Dwarf Mire:
ToHit and Damage buff are doubled for the first 10 seconds
Recharge Time remains unchanged at 20s
Logged
brw316
Developer
Newbie
Posts: 17
Inf: +8/-0
Re: Now on PTS! Kheldian Revamp - Issue 4 Preview
«
Reply #1 on:
June 09, 2022, 11:08:00 pm »
Heads up folks!
In order to facilitate testing, a free respec has been granted to all accounts. Additionally, we will be stocking the PTS Auction House with salvage and recipes soon.
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brw316
Developer
Newbie
Posts: 17
Inf: +8/-0
Re: Now on PTS! Kheldian Revamp - Issue 4 Preview
«
Reply #2 on:
June 10, 2022, 09:38:54 am »
Feedback Thread:
https://forum.cityofheroesrebirth.com/index.php/topic,300.0.html
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Now on PTS! Kheldian Revamp - Issue 4 Preview