I'd be in favor of moving the origin short-range powers changed from permanent "temporary" powers (i.e., without slotting opportunities) into ranged Brawls (i.e., automatic or selectable "Inherent Fitness" powers/power pools with at least one slot). Because I'm a shameless alt-aholic, I play a lot of lowbie characters and regularly use the origin renged powers to fill gaps in my attack sequences. Even if I could only slot for Accuracy, Damage, EndDisc, and Recharge (i.e., not for secondary effects), that would help with the early game.
Might there be other minor powers (e.g., Ninja Run) that could see the same treatment?