Author Topic: Feedback and Discussion Thread - State of the Game: Spring 2021  (Read 665 times)

retched

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Use this thread to begin any conversation regarding the "State of the Game" post that I just made in Announcements.
« Last Edit: May 26, 2021, 02:26:17 pm by retched »

Donkyhotay

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #1 on: May 26, 2021, 02:57:35 pm »
Wow, this is really exciting stuff to see. My one concern, and I'm certain you've heard about this from my discussions with Bee, is to be careful of too much homogenization between the RM (reward merits) and AM (alignment merits). If they become too similar then, even with a conversion ratio, one of them becomes irrelevant. Since people love AM's my suggestion is making certain that even if the RM and AM markets sell 99% of the same items, that there are some special items that can only be purchased by one or the other. Personally I'm leaning towards having signature summons be an AM only purchase because it would be thematic and also make signature summons available again.

It would also tie into my proposed "long term alignment revamp" suggestion I've posted in another thread on these forums.
« Last Edit: May 26, 2021, 02:59:38 pm by Donkyhotay »
Do not be afraid to joust a giant just because some people insist on believing in windmills.

Ignicity

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #2 on: May 26, 2021, 04:45:21 pm »
Ohnoes

Profit finally got his way to get his grubby little hands all over Tankers.

*grabs popcorn*

Draggynn

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #3 on: May 30, 2021, 02:24:49 am »
Thank you for putting together that thorough explanation of the roadmap ahead.  I don't think I saw this on reddit (do we think that would be useful?  I go back and forth between that being a useful way to communicate to the larger community and reddit seeming to have more drama than is healthy.)

I don't want to distract from their development work, but I would love to know a little bit more about our developers.  I feel like I have a good sense of many of them from their interactions with the community on discord but for those players that don't hang out on discord all that much, or developers that keep a lower profile, it would be great to get to know them a little bit better.  I would love to know how they came to City of Heroes, why Rebirth in particular, and what their passions and ultimate dreams are for the game.  I already know SilverAgeFan wants a vermin set for Masterminds with a squirrel herd path aura  ;), but I wonder what other developers' goals are?
@Draggynn: Storm Summoning Psychic Defender and Badge Hunter, formerly a resident of Virtue
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jordan_yen

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #4 on: May 31, 2021, 08:39:20 am »
Per the reddit comment - YES, always. We should ALWAYS cross-post on major community forums. A solid communications strategy would be to post teaser information and a link everywhere leading here for the meat. Not saying we should make smaller posts on Reddit, but it would behoove us to say "this is the main stuff, but there's so much more to read here: [link]".

As to the "meat", hot dayum! There's way too much to talk about here so I'll just keep it to a two key points:
  • Love the Tanker buffs! It's so needed because right now, what's the point of playing a Tank when a Brute is same-but-better? I kind of feel the same way about Defenders right now TBH. When corruptors are around, do Defenders even make sense?
  • The combined Ouro is not only a good idea, it's a GREAT idea. Particularly with the travel issues for Rogue and Vig. Also the reduced alignment needs (totally fair and sensible... I agree with not making alignment a touch-a-gull event, but would like to be able to do it in a single day).
  • Alternate animations and new ways to customize our characters is GREAT as always.

That all said, there are still some key things I'm hoping for in the game that I want to reiterate:

  • Weather for zones
  • Improved variety and activity per zones (more NPC variety, more mini-zone events, construction changes, give us a reason to visit and re-explore our existing zones before focusing on new ones)

"This is the main stuff, but there's so much more to read here: http://www.jordans-town.com/suggestions/" ;)

That post is actually so old that some of the things I asked for have actually been made! That said, the key thing that hasn't (other than Atlas for the most part) is building the character and depth of city zones. The atlas arc missions, the variety of enemy activity, the plus-up of the buildings and character... the changes planned for Striga are very much in-line with what I'm suggesting, but not just the sky; as much else as possible, themed to the zone. KR for example is a dumpier part of town; let's capitalize on that. Maybe FF could have some rich people having a house party on a rooftop (and maybe that party gets attacked eventually :D) Stuff like that.

I feel like I have enough character variety to last me a while (I still haven't played a Titan Weapons character or Wind control... so many others to get through first), but it's so tempting to skip the cities and their content because there's not much to see there that I haven't seen a hundred times (literally).


« Last Edit: May 31, 2021, 09:38:47 pm by jordan_yen »

Citizen Razor

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #5 on: June 03, 2021, 10:07:28 pm »
Solo TF/SF Options:

Question about this part of the future plans.  Will the Ouroborus version also allow the option for toggling ArchVillains into Elite Bosses, based on your notoriety settings?

SilverAgeFan

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #6 on: June 09, 2021, 01:37:38 pm »
Solo TF/SF Options:

Question about this part of the future plans.  Will the Ouroborus version also allow the option for toggling ArchVillains into Elite Bosses, based on your notoriety settings?

Hi there Citizen Razor. I just spoke with the dev in charge of the Ouro crystal versions of TFs, and it sounds like yes indeed--AVs vs EBs will indeed be determined by your notoriety settings.

Vintage Positron and vintage Sister Psyche TFs (already available on the Ouro crystals) are being used as models for how the other ones will be implemented.

Jagged

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #7 on: June 11, 2021, 05:30:26 am »
Minor request: can the "State of the Game" posts be placed in the Dev Diary section rather than anouncements?

Citizen Razor

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Re: Feedback and Discussion Thread - State of the Game: Spring 2021
« Reply #8 on: June 13, 2021, 03:03:20 pm »
Solo TF/SF Options:

Question about this part of the future plans.  Will the Ouroborus version also allow the option for toggling ArchVillains into Elite Bosses, based on your notoriety settings?

Hi there Citizen Razor. I just spoke with the dev in charge of the Ouro crystal versions of TFs, and it sounds like yes indeed--AVs vs EBs will indeed be determined by your notoriety settings.

Vintage Positron and vintage Sister Psyche TFs (already available on the Ouro crystals) are being used as models for how the other ones will be implemented.

Thanks!  Now if only I could figure out how to run Rebirth on Mac.  Nothing I've tried so far works.