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Messages - FarmTank

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1
Patch Notes / PTS (Test Server) Aug 29, 2021
« on: August 29, 2021, 10:24:32 pm »
Guardian ATOs have arrived.

    Guardian's Gift and Absolute Resolution are the Series 1 and Series 2 Archetype Origin Enhancements for Guardian.  Each set features unique abilities tailored to the archetype that walks between Melee, Ranged, Armor, and Support.  Here's some of what you'll find.

    Guardian's Gift: Recharge/PBAoE Resolve
UNIQUE -- No more than 1 enhancement of this type may be slotted by a character. This enhancement boosts the effectiveness of Resolve. While attacking the power slotted with this enhancement has a chance to trigger a PBAoE Resolve around the caster, even if the foe has not yet been defeated. Additionally, this effect stacks with other Resolve effects. This power effect can stack Resolve up to 4 times. Additionally, this enhancement reduces recharge time by X%. This enhancement can only be slotted by Guardians and may be slotted into any of their damage powers."

    Absolute Resolution: Recharge/Chance for Energy Damage Bonus
UNIQUE -- No more than 1 enhancement of this type may be slotted by a character. This enhancement gives the slotted power a chance to inflict moderate energy damage when you have Resolve. The energy damage from Absolute Resolution increases by 30% with each stack of Resolve on the caster. Additionally, this enhancement reduces recharge time by X%. This enhancement can only be slotted by Guardians and may be slotted into any of their damage powers.

========================
Cosmetics:

F- Female, M-Male, H-Huge

Adds multiple integrated tops to asym chests (F):

  - Catsuit
  - Leotard High Hip
  - Leotard Turtleneck High Hip

Adds integrated bottom to asym hips (F):

  - Leotard High Hip

Adds new detail category Upper Body Details to multiple chest bonesets. Models include (F):

  - Cropped Hoodie
  - Oversized Shirt
  - Cropped Tank
  - Shinobi Gi
  - Harness

Adds Shinobi Hakama and Booty Shorts to asym Skirts / Shorts. (F)

Adds chest Holsters to chest details section for tight chest profiles. (M/F/H)

Adds Suspenders and Suspenders with Harness to belts section of tight chest profiles. (M/F/H)

Adds Shinobi Headband and Blindfold to detail 1 for heads. (M/F/H)

Adds Shinobi Scarf and Shinobi Scarf for Capes to detail 2 for heads. (M/F/H)

Adds Fighter's Gloves to left and right gloves. (F)

Adds Shoulder Sheath Left, Shoulder Sheath Right, and Clairvoyent's Sash to shoulder details. (F)


Bug fix:
    - Athletic Pattern Mask should now be available on asym torsos.
    - Swan's Costume has been fixed.

========================
Power animation/balance tweaks:

The 'Total Focus' animation has been sped up, reducing its animation time from 3.3s to 2.2s. This affects all player versions of the following powers: Total Focus, Tremor, Thunder Strike, and Incandescent Strike.

Blaster, Defender, and Corruptor Archery:
Rain of Arrows: Animation time reduced from 4.0s to 2.0s. Damage delay reduced from 1.0s to 0.3s.
Explosive Arrow: Damage changed from scale 0.6 lethal + 0.3 smashing to scale 0.3 lethal + 0.3 smashing + 0.3 fire, so that the power can now light Oil Slick Arrow.

Force Field, Repulsion Bomb and Radiation Blast, Neutron Bomb: Unified both powers to use the faster Repulsion Bomb version of the animation, and corrected the erroneous mismatches between activation time and animation length for both powers. This shortens the activation time of both powers to 1.47s, and affects all player versions of these powers.

Scrapper and Stalker Weapon Mastery, Exploding Shuriken: Radius corrected from 10 feet to 15 feet and max targets increased from 10 to 16 - this power was balanced incorrectly relative to other APP TAoEs.
Power bug fixes:

Blaster Darkness Manipulation, Touch of the Beyond: Now is correctly typed as a ranged attack rather than melee, and no longer ignores range buffs since it is a ranged attack. No longer accepts Blaster ATO sets, since it does not deal damage.

Blaster Electricity Manipulation, Force of Thunder: Now accepts Endurance Modification and Healing IO sets.

Blaster Fire Manipulation, Cauterizing aura: Now accepts Endurance Modification IO sets.

Blaster Devices:
Web Grenade: Now accepts Slow IO sets.
Field Operative: Now accepts Endurance Modification IO sets.

Blaster Ice Manipulation, Frigid Protection: Now accepts Endurance Modification IO sets.

Blaster Mental Manipulation, Scare: Now is correctly typed as a ranged attack rather than melee.

Defender, Corruptor, and Mastermind Traps, Web Grenade: Now accepts Slow IO sets.

Medicine pool, Injection: Now accepts Tohit Debuff and Accurate Tohit Debuff IO sets.

Presence pool, Pacify: Now accepts Endurance Reduction enhancements.

Scrapper, Stalker, Brute, and Tanker Bio Armor, Parasitic Aura: Now accepts Endurance Reduction enhancements.

Scrapper, Brute, and Tanker Radiation Melee, Irradiated Ground: Now accepts Defense Debuff enhancements, Defence Debuff and Accurate Defense Debuff IO sets, and ATO sets.

Scrapper, Stalker, and Brute Broad Sword, Scrapper and Brute Katana, Stalker Ninja Blade: All defense debuff effects now correctly have a 100% chance to trigger instead of 99.8%.

Fixed missing jumpspeed and jumpheight slow resistance.
    -Scrapper, Stalker, Brute, and Tanker Electric Armor, Lightning Reflexes:
    -Scrapper, Stalker, Brute, and Tanker Super Reflexes, Quickness:
    -Arachnos Soldier Training and Gadgets, Mental Training:
    -Arachnos Widow Widow Teamwork, Mental Training:

Controller and Dominator Wind Control:
    -Wind Shear: No longer accepts ATOs, as it does not have any mez effects.
    -Wind Shear: Corrected endurance cost to 1.04 end/s (Dominator only).
    -Breathless: No longer accepts slow IO sets, as it does not have an enhanceable slow effect.

Blaster, Defender, and Corruptor Beam Rifle, Overcharge: Fixed the erroneous damage delay on this power.

Scrapper and Stalker Mu Mastery, Zapp: Damage significantly increased; this power was unintentionally doing much less damage than it should have been.

2
Patch Notes / PTS (Test Server) Aug 22, 2021
« on: August 22, 2021, 09:14:00 pm »
DARK ASTORIA
- Altered iXP Rates from 150 percent to 125 percent of base rates in Dark Astoria

INCARNATES

- Created a recipe to break down Notices of the Well into an Uncommon Thread Material

ALIGNMENT
-Public Fame cooldown timer is now set to 20 minutes. (Up from 1 minute, down from 20 hours.)
-You must be a Vigilante to upgrade merits at Vigilante Merit Vendors.
-You must be a Rogue to upgrade merits at Rogue Merit Vendors.

TASK FORCES
-Very rare reward drop of each "Master of" Task Force now has its own 72-hour cooldown after completing a successful run.
-Task Forces in Looking For Group (LFG) now have a four player minimum.

BUGFIX
- Enhancements being converted should no longer swap between Attuned and Crafted all loosey goosey.

3
Patch Notes / Re: PTS (Test Server) Aug 18, 2021
« on: August 18, 2021, 11:37:20 pm »
Small Update,  The Inspiration crash should now be fixed on PTS.  Please reach out to the Dev team if you still see it happen.

4
Patch Notes / PTS (Test Server) Aug 18, 2021
« on: August 18, 2021, 09:45:07 pm »
New Powerset:

Kinetic Assault for Dominators and Guardians:
Through manipulation of latent energy present all around you, you create powerful blasts and forceful blows that can prove devastating to your opponents. As you manipulate this energy, you will accumulate Impulse. Each stack of Impulse grants you a scaling recharge buff. Impulse is also used to empower Disrupting Torrent, Kinetic Shockwave, Energetic Strike and Mass Driver.


Water Control:
All powers will now accept applicable Enhancement IO Sets.


Jacobs Ladder Alternate Animation:

Fixed an issue with this Alt Animation and Shield Defense.


Economy

Alignment Vendors :
Removed more lockouts (again).
Added a single Alignment Merit reward for the first morality change/affirmation.

Team Inspirations:
The chances of receiving team inspirations has been adjusted to lower their appearance.

Adjusted very rare recipes drop changes in Incarnate content.  Previously, very rare recipes received a 4x drop chance bonus in endgame content.  The new drop chance bonus in endgame content is 2x.

Adjusted costs for very rare recipes form the Astral and Empyrean Merit.  Previously, very rare recipes received a 4x category discount bonus over non-endgame recipes.  The new category bonus value is 2x.

New Values:

Astral Merit Vendor:
Very Rare Recipe: Went from 45 Astral Merits to 90
Very Rare Recipe (Special): Went from 56 Astral Merits to 112

Empyrean Merit Vendor:
Very Rare Recipe: Went from 6 Astral Merits to 12
Very Rare Recipe (Special): Went from 7 Astral Merits to 14


Testing
Increased zone capacity in The Hive during upcoming Hamidon test.


Bugfix:
Vhaz Doctor Fridge mission should now be complete-able.

5
Patch Notes / PTS Test server Patch Notes as of AUG 12, 2021
« on: August 13, 2021, 05:18:57 pm »
PvP:
- Added Gladiator Vendors to PvP Zones


Alignment System:
- Added Vigilante and Rogue Merits.
- Reverted Hero and Villain Merit costs to sunset values.
- Removed lockout timers for purchasing enhancements or recipes from alignment vendors.
- Added Vigilante and Rogue Merit rewards (they weren't rewarding before).
- Created Vigilante and Rogue Merit Vendors
- Vigilante Merit Vendor is Kings Row.
- Rogue Merit Vendor is in Cap.


Super Packs:
- Hero/Villain and Vigilante/Rogue Super Packs are able to be sold on the auction house like the Winter Super Pack.
- Updated the texture for the Winter Super Pack.


Inspirations:
- Reduced the chances of receiving Team Inspirations.


Water Control:
- Account skews have been removed so the sets won't be locked out anymore.
- Turbulent Aura - Reduced Endurance cost from 1.3 to 1.04.


Task Forces:
- Lowered the minimum Task Force size to 4 players. Task Forces with lower than 4 player minimums remain the same.


New Emote: Dab (/e dab)
- A new pose for players to show off just how cool they are  (FT note:  I just want it known the dev responsible for this wrote this line not me)


Guardians:
Three new natural-themed Guardian sets have been added to help broaden that particular thematic niche in the sets available to the archetype. We are looking for feedback on both cosmetic and balance fronts for these sets as well as any bugs you can find - go forth and test! These sets are:

- Military Assault: A primary attack set that combines rifle attacks with punches, kicks, and gun butt smashes in close quarters, with a variety of secondary effects including defense debuff, knockdown, stun, slow, or DoT. This set is slightly biased towards ranged combat but still has several melee options available.

- Ninja Assault: A primary attack set that blends katana melee attacks with new throwing knife ranged attacks. The attacks in Ninja Assault mostly have toxic DoT and defense debuff secondary effects along with some knockdown. This set is slightly biased towards melee combat, and its unique buildup converts some of your lethal damage into energy damage in addition to granting a damage buff.

- Infiltrator Training: A secondary set that draws on the Ninjitsu and Traps sets to create a stealthy covert operative theme. The user gains defense, regeneration, and stealth effects to protect themselves, and a variety of gadgets and traps to hamper enemies and benefit their team. This set is unique among guardian secondaries in deriving its support ability solely from enemy-affecting powers rather than buffs or heals, fostering increased playstyle variety.

Known issues:
- The power icons for these sets are still incomplete
- Scorpion's Sting's hold effect is still using placeholder visual FX


DARK ASTORIA
- All mob experience increased by 50 percent
- Added a reward option to Ephram Sha and Maharaj for 2 incarnate thread's worth of iXP split between Physical and Psychic on first obtaining. It will then have a 20 hour cooldown in which you will only be able to obtain 1 incarnate thread's worth of iXP. This option also gives half of said value to Advanced Psychic (aka Hybrid slots unlock).
- Arc Completion Incarnate Merit option increased from 2/1 to 4/2
- Changed chances of Astral/Empyrean Merits on Arc Completion Rewards from 80/20 to 60/40
- Taskmaster Gabriel now gives 4 Empyrean merits instead of 2

Known Issues
: No gate preventing players with slots unlocked from taking the options.


ALIGNMENT SYSTEM
 - Decreased max number of Alignment Points needed for a morality shift to 5.
 - Decreased Fame timer responsible for tips vanishing from 20 hours to 1 minute for express testing purposes. Missions you are remembered for will now clear out after that minute has passed, allowing further alignment missions to be done


Power Customization
- Alternate animation for Electric Melee Jacob's Ladder Power, available in both Bright and Dark palettes


Bugfixes
- Discovered Blaster AT stats were not using the changes that were introduced in i24 and corrected it.
- Blaster now have their 2400 stat improvements to Blaster’s Max HP and ToHit.


- Mayor Devito's copy of "The Color Of Outerspace" has been removed from city hall.  It knows what it did.

6
Patch Notes / PTS (Test server) August 8, 2021
« on: August 08, 2021, 10:25:15 pm »
Energy Melee:
- Whirling Hands (Tanker/Brute)
Smashing Damage Scale increase from .6 to .7
Energy Damage Scale increase from .4 to .5

- Stun to Staggering Burst (Blaster/Tanker/Brute/Stalker)
Now a Melee(AoE) power with 8' radius
Change Invention set category from Melee to Melee(AoE)
Smashing Damage Scale increase from .25 to 1.15
Energy Damage Scale increase from .17 to .81
Recharge change from 20 seconds to 16 seconds
Endurance Cost change from 10.19 to 15.19
Guaranteed mag 3 stun on main target, 30% chance to mag 3 stun on AoE

- PvP numbers updated to reflect new changes


PvP:
- Added Gladiator Merit Vendors.


Alignment:
- Removed lockout timers for purchasing enhancements or recipes from alignment vendors. (Needs to be tested)


Super Packs:
- Hero/Villain and Vigilante/Rogue Super Packs are able to be sold on the auction house like the Winter Super Pack.

- Updated the texture for the Winter Super Pack.


Inspirations:
- Reduced the chances of receiving Team Inspirations.


Powers
- NEW POWERSET: Water Control
"You have total control over the power of water. Water Control grants you superior control over large groups and the ability to deal a good amount of damage to single targets. Your powers have a chance to inflict Drowning on a target, while under this effect, Deluge, Suffocate, Hypothermia, Turbulent Aura and Tidal Wave will deal more damage and these powers' secondary effects are enhanced."
-Exclusively for Controllers and Dominators.
-This set includes a pet for its tier 9 ability: Water Golem
-Riptide introduces a new mechanic to the game, a forced movement. When an enemy is within the radius of Riptide, they will be forced to move to point of origin of the power.

Misc:
Removed Devito grafiti from Atlas park

7
Patch Notes / TEST SERVER (PTS) July, 11, 2021
« on: July 11, 2021, 09:33:07 pm »
New Features

Gameplay
 Tanker Aggro cap has been raised from the standard 17 for all Archetypes to a value of 25 for just the Tanks

UI
 Trays can be locked to their current numerical value.  This does not affect their position.
======================


Power Customization

Dark Blast, Dark Melee, Dark Assault, Dark Control, Dark Armor, Dark Miasma, and Dark Composition can now choose from the following themes:

Skull Theme
Skull Alt Theme
No Skull Theme
No Skull Alt Theme
Soul Noir Theme
Soul Noir Alt Theme
------------------------

 Added the following alternate animations:

Energy Blast - Energy Torrent
    Bright & Dark Shoulder Animations
    Bright & Dark Palm Animations
    Bright & Dark Ground Punch Animations
    Bright & Dark Stomp Animations
Martial Combat - Eagles Claw
    Bright & Dark Face Smasher
Martial Combat - Ki Punch
    Bright & Dark Ki Strike
Martial Combat - Storm Kick
    Bright & Dark Gut Punch
    Bright & Dark Heavy Blow

8
I am more than aware of this issue but the costume code is not easy to parse through.  I cannot promise that it will be fixed by next release but at the current time we believe that it may have something to do with Asym-Gloves putting us over an arbitrary parts limit.

9
This is fixed, expect it in an upcoming release.

10
This is on my list of things to look at.

11
Seems to be working as intended, NONE of those first 5 missions have "inMissionBonus" so you don't get any XP until you end the complete arc which includes 2 or 3 more missions after.  Also Doc Buzzsaw is a contact that is big on "succeed or go home" so the idea is supposed to be you either win all the missions but if you fail you get nothing.

12
Patch Notes / LIVE SERVER June, 6, 2021
« on: June 06, 2021, 09:26:20 pm »
Bugfix's only

    -Fixed an issue where characters below Level 10 were not able, ahem, "acquire" the Rebirth First Anniversary badge. All characters should now be able to do so.
   
    -Fixed an issue where Series 2 Archetype Origin Enhancements (ATOs) were not appearing in Merit Vendors. They should now be available for purchase at the new revised prices
   
    -Atom Smasher is correctly typed as a PBAOE

13
Patch Notes / LIVE SERVER May 30, 2021
« on: May 30, 2021, 09:14:31 pm »


Welcome to the 2nd Edition of Rebirth Issue 1

Quality of Life and Gameplay


Rebirth's 2nd Anniversary

-Rebirth's 2nd Anniversary Badge will be available to anyone who logs in during the entire month of June

Reward Merits

-Reward Merits prices changed.
-Uncommons that cost 50 now costs 30.
-Uncommons that cost 75 now costs 60.
-Rare recipes that cost anywhere between 125-165 now cost 75.
-Rare Recipes that cost between 200-220 now costs 125.

Astral

-Astral Rare Recipes that cost 16 astrals now costs 12.
-Astral rare recipes that cost 32 now costs 24.

Empyrean

-Empyrean prices for Purples and PVPIOs are now all 30 (from 40-70).

Alignment

-Alignment Merits (Hero or Villain) prices for Purples and PVPIOs are now 8 (from 20-35).


HEAT/VEAT Side Locking

-Epic Archetypes can now only start on the side they were intended to be created for.  They are not locked out of the alignment system and can still switch sides.
-Their story arcs and other factors lead us to correct this error that we were not aware of.   Current characters already created are not affected by this.

Base Pass-code Changes

-The slash command will now only work when standing near a base portal.  The base portal window should also take passcodes as well.
-This command was an admin command that wasn't intended for wider use by the playerbase.  We added it in as a way to give players more options to cross sides and open up the Cathedral of Pain Trial to Co-op play.  However, certain Technical and Gameplay issues have arisen that caused us to re-evaluate the slash commands continued use.
-Universal base access with passcodes (regardless of alignment) can still be used at or near any base portal.
-We apologize for any inconvenience.






Powers & AT Changes

New Guardian Archetype Icon
   
Gun Fu

-Attacks utilizing pistols no longer redraw.

Super Reflexes

-Practiced Brawler: fixed a sound effects loop.
-Practiced Brawler: lowered the hole in the absorption from 2 seconds to .50 seconds.
-Super Reflexes (Stalker): Quickness, Practiced Brawler, and Elude now accept Healing IO sets.

Radiation Composition

-Fixed missing FX for Ground Zero.





Bug Fixes

Task Forces

-TF final windows should now use actual numbers instead of eldritch Runes to report death numbers.
-It will only show zero unless you have the defeat challenge set but this should be fixed in a future issue.

Floating Absorb Number Disable

-Option has been added to disable the numbers that float over your head for absorb applications.  This is intended specifically for toggles that apply the same number every few seconds.  However it will apply to all absorb floating numbers.
-This option can be found in the Misc section on the General page of the Options window.

Contributors -Farm Tank, El Bee, Plutocracy, Super Hero

14
Patch Notes / TEST SERVER Patch Notes May, 23, 2021
« on: May 23, 2021, 09:58:17 pm »
Super Reflexes
    -Adjust Practice Brawler Absorb so is does not drop completely for 2 seconds

HEAT/VEAT side locking
    -Epic Archetypes can now only start on the side they were intended to be created for.  They are not locked out of the alignment system and can still switch sides.
    -Their story arcs and other factors lead us to correct this error that we were not aware of.   Current characters already created are not affected by this.

ECONOMY
    Reduced prices of Astral Merit Rare and Uncommon Recipes
        Dev Note: Cut by 1/4th.

    Increased PVPIO drop rate from Reputation kills from 1 percent to 6 percent
        Dev Note: This rate matches the rate of Rare recipe drops with a Windfall temporary power active. Kills still need to be worth reputation and there is still a 10 minute cooldown between drop chances.

15
Patch Notes / TEST SERVER May 16, 2021
« on: May 16, 2021, 09:17:30 pm »
Super Reflexes
    -Minor balancing changes to absorb amounts for Stalker, Tanker, Scrapper, and Brooot.
    -Attempt fix sound looping and animation looping and sound looping and sound looping on Practiced Brawler

BUG FIXES
    -TF final windows should now use actual numbers instead of eldritch Runes to report death numbers
   
    SG BASE ENTRY
        -Base Passcodes should now work again with the slash command.  HOWEVER the slash command will now only work when standing near a base portal.  The base portal window should also take passcodes as well

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