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Messages - ElBee

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Announcements and Important News / SCHEDULED RELEASE OF RI2
« on: September 08, 2021, 12:32:48 am »
Here is an overview of our future plans.

First is the scheduled release of issue 2 "Paths to Power".  Included in the update is more costume options, tanker and power adjustments, an economy rework and more. It it scheduled to release on September 12th.

With the release of Rebirth Issue 2, we will be removing developer's choice from the fire farm activities listed in AE.  This was a stop gap measure to help boost the economy. With upcoming changes to the overall method of acquiring enhancements and recipes we feel it is no longer necessary. Please understand that we are not removing these arcs and are merely removing the additional rewards on them.

Summer Blockbuster is currently planned to end on the 19th of September.

Announcements and Important News / PTS TRIALS SCHEDULED FOR 8/31/2021
« on: August 31, 2021, 12:11:49 am »
Incarnate Trials will be held on the PTS tomorrow (Tuesday 8/31/2021) at 9 EST, 8 CST, 6 PST.
This set of iTrials is an important test of our new reward drop changes. We will be asking everyone to track drops, including recipes received.

IMPORTANT: In order to claim any rewards for participation on your Live account, we NEED you to fill out a form.

You will be given links to the form at the start AND end of iTrials. You will need to fill out ONE form for each character that participates. (So if you switch characters between trials, we will need you to fill out an additional form.)

If you bring a new character with one of the new powersets to test at incarnate level (which we encourage), there a section of the form to indicate which of your characters on Live you would like your rewards to go to. Otherwise, your rewards will go to the Live version of the character you bring.

The rewards will be a 1:1 delivery of all Astral and Empyrean merits earned with an additional Empyrean merit for participating in each trial. For a total of 4 bonus merits. We will **not** be transferring badges. ~~Now is your time to swim in green stuff.~~

To claim the above rewards, you must fill out the form. Character information, a tally of recipes dropped, and optional sections for opinions.

We thank you all for your input and hope to put the data to good use.

- El Bee~

Patch Notes / PTS (Test Server) Aug 26, 2021
« on: August 26, 2021, 11:22:34 pm »
- Created Shard Recipes for Tier 1 Incarnate abilities of Destiny, Lore, Interface, Incarnate, and Hybrid
- Fixed issue in which being a Team Member during a Dark Astoria Arc would not grant progress on the weekly reward
     * This applies to Flashbacks as well
- Gabriel now rewards a Rare or Very Rare incarnate material in addition to Empyrean merits

Martial Mastery
- Stalkers may now slot War Cry with Accuracy

Adjusted Very Rare recipe drop changes as follows:
-Non-incarnate drop chances reduced from 3% to 2.5%.
-Loot Booster Non-incarnate drop chances reduced from 6% to 5%.
-Incarnate drop chances reduced from 6% to 5%
-Loot Booster Incarnate drop chances reduced from 12% to 10%

Reduced Team Inspiration drop chances.

-Corrected issue with Kinetic Assault unlock levels on Guardians

Asymmetric torso revamp for females:

This systems renovation brings full asymmetric integration to female hips and torsos
along with numerous new features and options.

All relevant chest and hip geometries have been modified to now accept asymmetric base
textures and tinting patterns. The intent is that asym chests and hips blend seamlessly
with the core costume library we have all come to know and love. No existing option already
available on Rebirth has been sacrificed.

For beta testing purposes, original symmetric categories have been left turned on temporarily
to allow QA testing to ensure that no existing options were forgotton. All new menu bonesets
have been appended with "Asym" to allow easy identification of new categories. This is true even
for new boneset categories without a corresponding legacy version, such as "Single Panel Tights"
and "Jodhpurs."

Later in the testing process, the legacy menus will be switched off and the "Asym" notation will
be removed. For testing purposes, the Valentines event unlockable toga category has been
temporarily unlocked. Before live release, this category will be returned to its conditional state
requiring Valentines event participation to unlock the boneset.

Currently, for testing purposes, most new pattern options are at the bottom of the library.
Before release to Rebirth Live, the patterns that pass our quality standards either as is or
revision, will be canonized. This means they will be folded into the larger alphabetic listing.
The Rebirth dev team reserves the option to hold back any patterns that do not meet our
quality standards at release time. Feedback for how to improve problematic patterns is
welcome during testing.

Patch details below are broken into listings to better help you orient yourself
to the new additions.

### Notation key: (S)-symmetric design, (L)-left hand design, (R)-right hand design

New For Chests:

- New Chest Tights Patterns:

  - Abstract 1 (L, R) (quasi 3-color pattern)
  - Abstract 2 (L, R) (quasi 3-color pattern)
  - Abstract 3 (S) (quasi 3-color pattern)
  - Angled Blend (L, R)
  - Arrows (L, R)
  - Back Blend (S)
  - Battery Powered (L, R)
  - Big Bolt (L, R)
  - Bustier (S)
  - Centurion (L, R)
  - Criss Cross (L, R)
  - Detonation (L, R)
  - Diagonal (L, R)
  - Diamonds 1 (L, R) (Rework of legacy pattern)
  - Diamonds 2 (L, R) (Rework of legacy pattern)
  - Dot Universe (L, R)
  - Fat Bolt (L, R)
  - Framed (L, R)
  - Freeem (L, R)
  - Half Angle (L, R)
  - Halter Top (S)
  - High Waistline (S)
  - High Waisted Split (S)
  - Lace Full (S)
  - Lace Sleeves (S)
  - Lace Torso (S)
  - Offset Intersection (L, R)
  - Off the Shoulder (L, R)
  - Pixelated (L, R)
  - Quadrants (L, R)
  - Racing Stripe (L, R)
  - Razor (L, R) (Rework of Derek Brown pattern)
  - Scattered Stars (L, R)
  - Sharp Shot (L, R)
  - Side Flar (L, R)
  - Sinister (L, R) (Rework of legacy pattern)
  - Snake Skin (L, R)
  - Space Station (L, R)
  - Split (S)
  - Stars & Stripes (L, R)
  - Starshot (L, R) (Rework of legacy pattern)
  - Stripe (L, R) (Rework of legacy pattern)
  - Sunset (S, L, R)
  - Sunshine (L, R)
  - Swirl (L, R)
  - Swoop (L, R)
  - Triangle (L, R)
  - Tricolore (L, R) (quasi 3-color pattern)
  - Tribal Teeth (S, L, R)
  - Spiderweb 2 (L, R)
  - Spiderweb 2 Bikini (L, R)
  - Spiderweb 2 Sheer (L, R)
  - Even Mix (50% blend of Color1 & Color2 for use with quasi 3-color patterns)

- New Chest Skin Options:

  - Labeaux (S) (legacy option unlocked)
  - Yakuza 1 (S) (legacy option unlocked)
  - Yakuza 2 (S) (legacy option unlocked)
  - Camille (S) (legacy option unlocked)
  - Bare Arm 1 (L, R)
  - Bare Arm 2 (L, R)
  - Bare Arm 3 (L, R)
  - Bustier (S) (Integrated, allows patterns on skin)
  - Bustier Sleek (S) (Integrated, allows patterns on skin)
  - Halter (S) (Integrated, allows patterns on skin)
  - Halter Sleek (S) (Integrated, allows patterns on skin)
  - Lace Arms (S, L, R)
  - Lace Full (S)
  - Lace Sleeves (S)
  - Lace Torso (S)
  - Side Keyholes (L, R)
  - Offset Bandeau (L, R)
  - Off The Shoulder (L, R)
  - One Arm Belly Tee (L, R)
  - One Arm Mesh (L, R)
  - Rifts (L, R)
  - Single Shoulder Halter (L, R) (Integrated, allows patterns on skin)
  - Single Shoulder Halter Sleek (L, R) (Integrated, allows patterns on skin)

- New Chest Boneset and Basic Geometry:

    Single Panel Tights. A more modest classic look for female characters
    with a gathered bust.

  - Features:

      - Full set of custom base textures corresponding to many classic favorites,
        carefully color and sheen matched to permit as much cross compatability
        as possible with wider costume library
      - Conforming graphic chest symbols
      - Full set of conforming 3d chest details

- Integrated Chest Tights:

    A new subsystem that takes advantage of compound textures. Similar to Issue 1's
    glove diversification, Integrated Tights opens a diversity of new mix and match

    The seven sub-selections of each Integrated Tights Option allows you to pick the
    sheen of and coloration of both the over garment and the undertights. You also select
    whether the over garment or undertights receive the pattern mask.

    The following Integrated Tights are found wherever you can customize your chest
    settings unless otherwise noted:

      - Bustier (S) (not available for Single Panel Tights)
      - Halter Top (S)
      - High Waistline (S) (no "with skin" option available)
      - Single Shoulder Halter Top (L, R)

### End New Chest Options ###

New For Hips:

- New Hip Patterns, General:

  - Abstract 1 (S, L, R) (quasi 3-color pattern)
  - Abstract 2 (L, R) (quasi 3-color pattern)
  - Abstract 3 (S) (quasi 3-color pattern)
  - Back Blend (S)
  - Battery Powered (L, R)
  - Big Bolt (L, R)
  - Centurion (L, R)
  - Diagonal (L, R)
  - Diagonal Treads (L, R)
  - Freeem (L, R)
  - Half Angle (L, R)
  - Leotard Briefs (S)
  - Quadrants (L, R)
  - Racing Stripe (L, R)
  - Retro Briefs (S)
  - Ribbons (S, L, R)
  - Scattered Stars (L, R)
  - Sharp Shot (L, R)
  - Sinister (L, R) (Rework of legacy pattern)
  - Split (S)
  - Stars & Stipes (L, R)
  - Stripe (L, R) (Rework of legacy pattern)
  - Sunset (L, R)
  - Sunshine (L, R)
  - Swirl (L, R)
  - Swoop (L, R)
  - Triangle (L, R)
  - Tricolore (L, R) (quasi 3-color pattern)
  - Spiderweb 2 (L, R)
  - Spiderweb 2 Brief (L, R)
  - Spiderweb 2 Sheer (L, R)
  - Torn Fishnest (L, R)
  - Even Mix (50% blend of Color1 & Color2 for use with quasi 3-color patterns)

- New Hip Patterns, Pants & Fabric Specific

  - Floral 1 (L) (quasi multi-color pattern)
  - Floral 2 (L)
  - Groovy (L) (quasi multi-color pattern)

- New Hip Skin Options:

  - Labeaux (S) (legacy option unlocked)
  - Labeaux Thong (S) (legacy option unlocked)
  - Fishnets Torn (L, R)
  - Bare Leg (L, R)
  - Diagonal Treads (L, R)
  - Lace (S, L, R)
  - Leotard Briefs (S) (Integrated, allows patterns on skin)
  - Leotard Briefs Sleek (S) (Integrated, allows patterns on skin)
  - Retro Briefs (S) (Integrated, allows patterns on skin)
  - Retro Briefs Sleek (S) (Integrated, allows patterns on skin)
  - Ribbons (S, L, R)
  - Sheer Angles (S, L, R)
  - Side Keyholes (L, R)
  - Spiderweb 2 (L, R)
  - Spiderweb 2 Sheer (L, R)

- New Tights Base Option:

  - Metallic Pants (matches and blends into clubwear top)

- New Pants Options:

    The Pants boneset has been reworked with the following additional options,
    with particular attention given to the creation of full body catsuits via
    matching top and bottom materials:

  - New geometry: Bell Bottoms
  - Expanded library of base textures for Basic Pants, Tight Pants, Flared,
    Bell Bottoms, and Baggy. Includes:
      - Business (L) (converted from legacy Slacks category)
      - Pin Stripe (L) (converted from legacy Slacks category)
      - Tights (S) (matches legacy counterparts)
      - Tights Sleek (S) (matches legacy counterparts)
      - Defense (S) (matches legacy counterparts)
      - Bodysuit Leather (S) (matches legacy counterparts)
      - Patent Leather (S) (matches legacy counterparts)
      - Metallic Pants (S) (matches legacy counterparts)

- New Tucked In Options:

    The following new base textures from Jodhpurs have been applied to the Resistance
    geometry found in the Tucked In boneset:

      - Houndstooth (L, R)
      - Tight Military Style (S)
      - Tight Aeronaut (S)

- New Hip Boneset and Basic Geometry:

    Jodhpurs. A classic profile associated with golden age and pulp era

  - Boneset includes:

      - Three all new base textures:
          - Aeronaut (S)
          - Military (S)
          - Houndstooth (L, R)
      - Metallic pants base
      - Currently 34 other legacy bases for possible inclusion with release
        to Rebirth Live

- Integrated Hip Tights:

    A new subsystem that takes advantage of compound textures. Similar to Issue 1's
    glove diversification, Integrated Tights opens a diversity of new mix and match

    The seven sub-selections of each Integrated Tights Option allows you to pick the
    sheen of and coloration of both the over garment and the undertights. You also select
    whether the over garment or undertights receive the pattern mask.

    The following Integrated Tights are found in Bottoms, Bottoms with Skin,
    and Skirts / Shorts bonesets:

      - Leotard Briefs (S)
      - Retro Briefs (S)

### End New Chest Options ###

General Patch Notes:

  - Unlocked Dirty Clockwork option in chests, hips, and robotic arms

  - Fixed several instances where H2 Mummy base for hips or chest was not
    available in certain bonesets

  - Canonized several pattern masks.

    This means they will no longer be found at the end of the menu but instead
    can be found in their appropriate alphabetical spot in the main pattern
    listing for chest and hip parts.

    The following Derek Brown post-revival patterns have been canonized:

      - Chisel
      - Crosshair
      - Grid
      - Tech Shield
      - Trident
      - Widget

### End Female Asym Rollout Patchnotes ###

I do want to state that this isn't going to be the last time alignments are going to be touched upon. They fell into the purview of this patch's economy rework by way of being a major method by which players acquire things. Alignments being intended to be a path for solo/low number teams to gain recipes or super packs. As of right now the main benefits of each alignment are
Hero/Villain - Better alignment powers, Better pricing on Hero/Villain Super packs, Access to slightly more stuff (have to double check if those made it in).
Vigilante/Rogue - Better access to group content and badges, better pricing on Vig/Rogue Super packs.

In the future, we hope to expand upon these a bit more. Not only with story arcs for each alignment, but also more clearly defining the benefits of each alignment. Personally, I feel being Pure Hero/Villian should offer additional power of some sort while being Vigilante/Rogue should give you more things you can do.

There will come a time when alignments are specifically focused upon. For now however, our focus has been on the economic impacts of them.

:edit: Also to address concerns about purples, were waiting until after Tuesday's trials on the Test Server to get a full picture.
(just a quick test from: @Draggynn)

With the aid of the community, we will be hosting a set of incarnate trials on the PTS. They will be held on the 31st at the usual time these are ran at on Tuesdays (9 est, 8 cst, 6 pst).

Attendants will be able to claim not only every merit earned within the run of trials, but will be given bonus empyrean merits for their trouble. We require participants who wish for these rewards to fill out a form (for every character they play in the event of swapping) detailing the recipe drops they gained during these trials.

Thank you all again for your input!
- El Bee~

Looking for Group / WST Schedule
« on: August 21, 2021, 09:52:52 pm »
WST SCHEDULE 08/23/2021 - 09/19/2021
08/23: Dr. Quaterfield (40-44), Numina (35-40), Barracuda (45-50), ITF (35-50)

08/30: Eden (39-41), Manticore (30-35), Lord Recluse (45-50), LGTF (45-50)

09/06: Hess (25-30), Citadel (25-30), Silver Mantis (20-25), Tin Mage (50 w/ Alpha)

09/13: Sutter (20-40), Penelope Yin (20-25), Virgil Tarikoss (15-20), Apex (50 w/ Alpha)

Any future cases can be submitted in a form to help us catalog all the input we have been getting.

edit: All who have already commented are encouraged to submit their input to the form.

We've been getting a lot of anecdotal feedback on the level of rewards present on test. In order to help us collate this into useful data, we've put together a form to catalog your feedback. This will help us gain a clearer picture of the testing community's response to these changes.

The form is here:
All who have already commented are encouraged to submit their input to the form.

Sometime within the next week or two, we will be assembling an incarnate trial test with rewards to your live accounts. Details to follow.

We thank you all again for your input and hope you will continue to provide it
- El Bee~

Patch Notes / TEST SERVER (PTS) July 28th 2021
« on: July 30, 2021, 02:00:36 am »
July 28th, 2021 PTS Patch Notes:

During our Spring 2021 State of the Game announcement, we listened to community about the challenging game grind and economic scarcity of salvage and recipes.  We are working to address this in several ways.  A common theme of the Economy and Grind Overhaul is to reward players for engaging in multiple styles and areas of gameplay.  This focuses on better rewarding players within a particular area of gameplay based on the theme, purpose, or specialization in that area of the game.  Though not a complete list, a good amount of which is listed below.

Merit Vendors:
A sneak preview was released back in the first game update after Rebirth Issue 1 (Ri1e1) where we significantly discounted many of the items in various merit vendors.  For Rebirth Issue 2 we are standardizing this discount at a 40% reduction from sunset costs across all merit vendors.  In most cases, this means even greater merit cost reductions, though a few costs were increased.  Expect the following in general:

All recipe prices in all rarities have received a 40% discount from their sunset costs.
On Live, Three stat and Four stat enhancing recipes were often the most expensive.  Their prices have been standardized under the lowest costing recipe in their set and received the same 40% discount.
Special or Proc recipes are now the only recipe worth more in a given set as previewed during Ri1e1.  Their prices from Live are discounted and approach a 40% discount most of the time.
This lowered the price of PvP recipes in the Empyrean Merit vendor.
We added both Very Rare (Purple) Recipes and PvP Recipes to the Reward Merit and Astral Merit Vendors.
Influence costs for recipes and enhancements received up to a 40% discount across all merit vendors.
We removed all attuned enhancement purchase lockouts from vendors that prevented players from buy more than 1 item every few days.
Drop Tables:
Increased drop pool chances for Very Rare recipes rolls from 1% to 3%.  Loot Boosters double the percent chances.  NOTE: Chances of drops have not increased, just the odds of the roll being Very Rare within those drops.
While exemplaring, level 50 characters receive a chance for level 50 recipe rewards for defeating enemies.
Removed 20-hour lockout from Enhancement Catalysts drops.
Reduced Temp power recipe drops reduced 10x.  Note: Does not affect Amplifier drops.

Endgame Content and Endgame Character Build Synergy: While completing endgame content we want players to also progress on their endgame character builds.  Therefore we have included features that enable players to more easily accomplish these goals at the same time.

Astral and Empyrean Merit Vendors:
Very Rare recipes receive a 4x bonus cost reduction.
All recipe lockout timers have been removed.

Incarnate Trials and Incarnate Content (Dark Astoria):
Endgame content receives a 4x bonus drop pool chance for Very Rare recipes rolls.  Loot Boosters double the percent chances.  NOTE: Chances of drops have not increased, just the odds of the roll being Very Rare within those drops.
Reward Choices for completing Incarnate content now offers a choice for a random Purple Recipe instead of Super Inspirations when receiving a Very Rare reward.

Master of Task Forces:
Successfully completing any Master of Task Force will reward 1 random Very Rare recipe.
(Future feature to add in a follow up commit:) You can only obtain this reward once every 20 hours for a given "Master of" completion.  NOTE: If you fail the "Master of" requirements but complete the task force you must still wait 20 hours before a successful completion will reward a Very Rare recipe.

Hamidon (The Hive):
The reward choice for defeating Hamidon has been increased from 1 to 3 random Hamidon enhancements.
The 24-hour reward lockout has been reduced to 30 minutes.

Seed of Hamidon (First Ward Zone Event):
Defeating Seed of Hamidon rewards 1 random Hamidon enhancements.

Added Gladiator Merits to PvPing.  Note: Gladiator Merits are not attached to a vendor yet.
Defeating a Player with Rep rewards 5 Gladiator Merits.
Defeating a player without rep has a chance to reward 1 Gladiator Merit.
In addition to defeating players, Gladiator Merits are now obtainable for completing the following PvP zone events:
-Bloody Bay:  Shivan Pet Reward - 7 Gladiator Merits
-Warburg:  Code Event Reward - 15 Gladiator Merits
-RV:  Hero/Villain Reach 1k Mech Pet Reward - 50 Gladiator Merits
Removed the PvP recipe lockout for defeating a player with rep.  Note: You cannot earn Rep from defeating the same player with 5-minutes.  This is how rep works.
PvP recipes received a 4x drop chance bonus for defaulting a player with Rep.
Loot Boosters double the chances that a PvP recipe could drop.

Super Inspirations have a very small chance to drop from Elite Bosses and Archvillains in Incarnate Content.
Dual Inspirations have a very small chance to drop from PvPing.
Team Inspirations have a chance to drop while Teaming.  The size and chance of these drops follow the game's natural progression/reward system.
Dual, Super, and Team Inspirations are now tradable.
Dual, Super, and Team Inspirations now last 60 seconds like all other Inspirations.
Added HotKey "C" to the Inspiration combine menu.

Attuned Enhancements:
Made all attuned enhancements tradable.  Previously only ATOs and Winter IOs were tradable.
Added icons to Winter IOs
Super Packs:
We've reworked Super Pack rewards a bit to serve better rewards and require less in-combat "email" management.
Very Rare Cards now have a chance to reward a Very Rare Attuned Enhancement.  This replaced the odds of a Very Rare rewarding another ATO.
ATOs have a much higher chance of rewarding in Rare cards.
Added BrainStorm Ideas cards.  They come in three varieties: common (20x), uncommon (40x), and rare (60x).
Inspirations Cards have been removed in favor of the new in-game inspiration drops.
Other reward cards (not listed above) that overlapped in rarity from common to very rare have been reworked in lower tiers to make room for the Rare/Very Rare odds improvement.  They should now appear in the common and uncommon card tiers in a more desirable pattern while appearing less to never in rare and very rare.  Noteworthy exclusions to this are Reward Merits, Experienced, XP Booster, and Catalysts.  These cards can appear in any rarity and were excluded from the change.
Added icons to the Winter Super Pack.

Architect Entertainment:
Increased AE Ticket cap from 9999 to 99999.

Conversion Sets:
Added conversion sets for Very Rare Attuned Enhancements.
Added conversion sets for Universal Damage Enhancements.

Bug Fixes:
Winter Super Pack Candy Canes now reward the correct amount. (5 per claim instead of 1)
Fixed a bug that caused some Elite Bosses recipe drops to have an 8% drop chance instead of 12%.

For some more transparency with the ATO cost changes.

Coming Soon

Gladiator Vendors will be added to PvP Zones and to Arenas

Alignment System/Alignment Merits:
For earning alignment-specific merits we want players be reward with unique power ups that virtually no other area of the game currently offers.  Here's what’s in store for them.

Hero & Villain Super Packs and Vigilante & Rogue Super Packs will be purchasable with Alignment Merits.
We're adding Vigilante and Rogue Alignment Merits and swapping those in places where they earned Reward Merits instead.  This goes for Hero and Villains too, where Reward Merits were initially given instead of their own alignment merits.
Hero and Villain Super Packs will cost 6 Hero/Villain Merits or 10 Rogue/Vigilante Merits.
Vigilante & Rogue Super Packs will cost 6 Vigilante/Rogue Merits or 10 Hero/Villain Merits.
Reduce the number of Alignment Tip missions to receive a Morality Tip mission from 10 to 5.
Remove any and all Alignment/Morality Tip lockout timers.
Note: These changes will allow much faster side-switching for players to join their friends or experience other content.  Consequently, we're returning the alignment vendor costs to their previous values, as we're halving the number of missions to earn these merits.

Looking for Group / Re: Steel Canyon Firefighters
« on: July 22, 2021, 07:14:02 pm »
'Nuther tip: Cryonic Judgement does damage to the fires. Any source of cold damage does too. Which means, ironically, Steam Spray from Water Blast will not put out a fire.

Announcements and Important News / Re: WST Speed Leaderboards
« on: May 24, 2021, 09:13:42 pm »
Updated with new rule:

Your team leader will decide on a reward your team will get.

Another one

Penelope Yin in 12:24 by Draggynn, Angel of False Hope, Dr K., Interstellar, Raging Dark, Skullduggery

Leader Board (and Server Record) Update!

Penelope Yin in 16:21 by Terawatt, Spikeasaurus Rex, Gunner Pandora, Angel of False Hope, Volcanic Velvet

Leaderboard Updating

Penelope Yin in 16:44 by: Draggynn, Interstellar, Angel of Fals Hope, Kitten of Midnight, Rhadhamaerl, Minerva

Silver Mantis 51:25 by: Tirsada D'Spite, Ternada D'Spite, Burn Master, Whooping Crane, Nuclear Breakdown, Master Dragon, Infernos

Apex 20:23 by: Draggynn, Tirsada D'Spite, Ternada D'Spite, Avalo, Perfect Synergy, Sgt. Stryker, Uproar, Agent Omega Seven

The issue still lives!

A report from one Lt. Genero
"Crash during Lambda: Changed costume with macro (only difference in costume was from Tech Wings to without), and also toggled on Hover (previously had Fly toggled on)."

The investigation continues!

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