
![]() | New Archetype: Guardian |
Guardians have good ranged and melee while still maintaining decent support and protection.
As a Guardian, you are skilled at ranged and close combat, allowing you to move into and out of combat with ease. Your abilities offer decent protection, allow you to take blows with stride. Although you are not able to take hits as well as others, your very presence can strengthen your allies and weaken enemies.
Guardian Stats | |||||||||||
Survivability | ||||| | ||||| | ||||| | ||||| | ||||| | ||||| | 6 | ||||
Melee Damage | ||||| | ||||| | ||||| | ||||| | ||||| | ||||| | ||||| | 7 | |||
Ranged Damage | ||||| | ||||| | ||||| | ||||| | ||||| | ||||| | ||||| | 7 | |||
Crowd Control | ||||| | ||||| | 2 | ||||||||
Support | ||||| | ||||| | ||||| | ||||| | ||||| | ||||| | 6 | ||||
Pets | ||||| | ||||| | 2 |
Primary Power Sets: Assault
A Guardian's primary power sets are Assault. With their release, we're introducing several new Assault power sets. They are:
New Power Sets:


















Additional Assault Power Sets:



























Secondary Power Sets: Composition
Guardian secondary power sets are designed for Composition. Composition power sets offer protection for yourself and support for your teammates. They are:

































Ancillary Power Pools




Patron Power Pools





Guardians are determined to protect their allies in combat. With their Resolve, Guardians strive to defeat foes before they can cause serious harm to them or their allies. When an enemy is defeated they will grant nearby Guardians and their allies one stack of Resolve. Each stack grants 5% absorption and status protection to Disorient, Hold, Sleep, Immobilize, Fear, and Confuse on the affected targets for 15 seconds. Resolve can stack up to 3 times outside of PvP. NOTE: When used in PVP Resolve will not stack from players. The amount of absorption granted for defeating a player is 20%.
New Ancillary Power Pool For Scrappers and Stalkers |

Level 35: Entangling Arrow
- Ranged, Target Immobilize, -Fly, Slow
- Upon impact, the Entangling Arrow releases a strong net that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking. The Entangling Arrow can bring down flying entities, halts jumping and slows all of your actions. Entangle Arrow has a fairly low Endurance cost and a bonus to its Accuracy. Recharge: Fast
Level 35: Warriors Mark
- Ranged Foe -DEF, -RES (All), +Combat Info
- Your experience in combat has given you the ability to spot weak points in your enemies defenses easily. You can relay this to your allies and reduce the targets Defense and Resistances. Your Combat Attributes Window will also show the combat attributes of the target. Recharge: Slow
Level 41: Aimed Shot
- Ranged, Moderate DMG(Lethal), +Improved Crit Chance
- Hand Crossbows have been used by adventurers since the middle ages. You uphold the tradition and fire a bolt from a hand crossbow. This ranged attack has a chance to critically strike. You must be level 41 and have selected either Entangling Arrow or Warrior's Mark to select this power. Damage: High, Recharge: Moderate
Level 44: Shukuchi
- Self Stealth, +DMG, Self Teleport
- You utilize an ancient shinobi technique of teleportation to catch foes off guard. Using this power will allow you to teleport to a location and receive a strong stealth effect for a short time. In addition, you will gain a moderate damage bonus as you catch your targets by surprise. You must be level 41 and have selected either Entangling Arrow or Warrior's Mark to select this power. Recharge: Long.
Level 44: Gather Chi
- Self +Regen, +Recovery
- You utilize meditative and focusing techniques to reinvigorate yourself. You gain a moderate Regeneration and Recovery effect for a short time. You must be level 44 and have selected two other powers from Martial Prowess to select this power. Recharge: Long

Level 35: Entangling Arrow
- Ranged, Target Immobilize, -Fly, Slow
- Upon impact, the Entangling Arrow releases a strong net that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking. The Entangling Arrow can bring down flying entities, halts jumping and slows all of your actions. Entangle Arrow has a fairly low Endurance cost and a bonus to its Accuracy. Recharge: Fast
Level 35: Warriors Mark
- Ranged Foe -DEF, -RES (All), +Combat Info
- Your experience in combat has given you the ability to spot weak points in your enemies defenses easily. You can relay this to your allies and reduce the targets Defense and Resistances. Your Combat Attributes Window will also show the combat attributes of the target. Recharge: Slow
Level 41: Assassins Arrow
- Ranged, Moderate DMG(Lethal), +Crits while Hidden
- Shinobi have used the bow to silently assassinate targets since feudal times. Your studies of their techniques allow you to do the same. You fire an arrow from your bow, dealing high lethal damage. This ranged attack has a chance to crit and can be used from a Hidden State for extra damage. You must be level 41 and have selected either Entangling Arrow or Warrior's Mark to select this power. Damage: High, Recharge: Moderate
Level 44: War Cry
- PBAoE -To Hit, -DMG, Chance to Fear
- Gladiators, Samurai, Vikingur. These are but a few groups you have studied to hone your techniques. You've adopted their ability to demoralize the opposition with a War Cry! You reduce the Damage and To Hit of enemies around you. This power also has a chance to Terrorize minions. You must be level 44 and have selected either Warrior's Mark or Entangling Arrow to select this power. Recharge: Long
Level 44: Gather Chi
- Self +Regen, +Recovery
- You utilize meditative and focusing techniques to reinvigorate yourself. You gain a moderate Regeneration and Recovery effect for a short time. You must be level 44 and have selected two other powers from Martial Prowess to select this power. Recharge: Long
![]() | New Costume Packs |
Emblem Pack 1
New Emblems! Emblem Pack 1 is now live. There are 17 new emblems, starting with Star 17 - Star 23 inline with legacy star emblems and another batch found at the bottom of your chest symbol list.
To be found in the Stars section of your alphabetized symbol list:

- Star 17 (upwards shooting star) |
- Star 18 (5 star V) |
- Star 19 (interlinked stars) |
- Star 20 (triple bubble star) |
- Star 20 Rainbow (triple bubble star w baked in rainbow) |
- Star 21 (star fan) |
- Star 22 (star tunnel) |
- Star 23 (twin stars pulling away from each other) |
To be found at the bottom of your symbol list:

- Barbell |
- Hammer & Wrench |
- Moon 2 |
- Poison Syringe |
- Seahorse |
- Syringe |
- Weightlifter |
- Wrecking Ball |
Cape Packs 1 & 2
New cape patterns are now available wherever you find listings for basic cape patterns. 45 new patterns in total. All can be found at the bottom of the standard cape pattern list in your character creator.
Cape Pack 1: To be found at the bottom of your cape patterns list:

- All Seeing | - Fleur |
- Arbol | - Hive Tech |
- Astrolabe | - Icy Tunic |
- Big Bolt | - Keyhole |
- Cosmic Contrails | - New Star |
- Crescent | - Serrated Fern |
- Dart | - Splash |
- Donkey |
Cape Pack 2 Found below Cape Pack 1 in alphabetic order:

- Art Deco 1 | - Lily Pad |
- Art Deco 2 | - Pangolin |
-Button | -Quizzical |
-Cleave | -Rockslide |
-Crystalline | -Rose Curl |
-Flame Tongues | -Sakura |
-Fur 1 | -Sheet Music |
-Fur 2 | -Spider Web 1 |
-Gale Force | -Spider Web 2 |
-Geode | -Stingray |
-Gossamer Strands | -Tradewinds |
-Halftone | -Triangles |
-Impossible Dots | -Wasp |
-Ink | -Waterfall |
-Lewitt | -WPA |
Glove Diversification Phase 1
Glove Diversification debuts on Rebirth PTS! Many glove models that prior had only 1 possible
wrist skin can now be customized to match many base textures and all standard glove patterns.
This change affects the following glove models:

- Tai | - Tied |
- Overguard | - Wristbands |
- Barbarian Ring (M & H only) | - Dragon Bracer (F) |
- Small Pointed Glove | - Cloud Bracer (F) |
- Small Flared Glove | - Plant w/ Leaves |
- Small Padded Glove (F) | - Spines |
Customizable metallic variants have been added to the game:

- Small Pointed Glove |
- Small Flared Glove |
- Small Padded Glove (F) |
- Dragon Bracer (F) |
- Cloud Bracer (F) |
Static glowing variants of the following have been added:
- Small Pointed Glove
- Small Flared Glove
- Dragon Bracer (F)
- Cloud Bracer (F)
Animated glowing variants of these are also now available:
- Small Pointed Glove
- Small Flared Glove
- Dragon Bracer (F)

Long enjoyed on other CoH servers, one of Paragon's last contributions to the character library
is now available and fully functioning on Live for all characters.
This pack includes:
- Full body mummy skin
- Tombstone and wicker basket backpacks
- Floating orb and skull special heads
Fashion gloves and boots unlocked for female characters.
- Seer gloves and boots unlocked for male and huge characters.
Bugs introduced with asymmetric gloves that caused graphical errors on specific villain mobs
have been resolved.
![]() | Quality of Life: and Bug Fixes |
Auction House
Quality of Life:
- Number of base slots for every player character has been increased. Values have been adjusted so that there is a progression of available slots as you level. (Roughly 5 slots every 5 levels.....ish )
Bugfix:
-Invention generic, respec, temp power, and costume recipes should now once again be tradeable on the Auction House.
Super-Group Base Rent
Quality of Life:
- Base rent will no longer be calculated on the items in the base. The exact value that each SG would pay was hard to anticipate and may have hindered some SGs from placing more items that they may have wanted.
- SG base rent now calculated based on plot size. These numbers are still up for discussion and may be subject to change. However, rent is currently set to be much less than it was on Live.
- Smallest Plot size has no rent.
Character Slot Per Account Increase
Quality of Life:
- UI hard coding issues have been adjusted to allow more characters per account to be created. Due to the nature of the UI code, slots can only be adjusted in multiples of 12.
- Current slots on every account should now be 96. This comes from 12 slots on 8 pages. This number may be subject to adjustment at a future date if there is demand for it.
Power De-Queuing
Quality of Life:
-Stacking auto powers should no longer cause powers selected next in the attack chain to de-queue. This fix should also work for attacks and interruptible like long activation toggles and snipes among other powers.